Tutorial: Page (1) of 1 - 09/22/06 Email this story to a friend. email article Print this page (Article printing at MyDmn.com).print page facebook
imageSynth for Photoshop New tools from Luxology By Ko Maruyama Many people know modo.  What some don't know is that the company who makes the premiere 3D software is called Luxology.  In addition to the 3D modeling, animation and paint software that Luxology has created, they are now offering a new tool called "imageSynth" which works within Photoshop.

You don't need to have modo, or even be a 3D artist to appreciate the new Photoshop plugin from Luxology.   Fueled by amazingly strong math formulae developed by Allegorithmic, imageSynth makes perfectly tiled images that can be used as backgrounds, material maps, or just about anything that a tiled image can be implemented.

Unlike Photoshop's packaged "pattern maker", this plugin produces a true tile. (see bottom of page*)





Here's how it works:

1. You'll need to have an image that you want to use as a tiling reference.  Within that image, you can set up multiple bitmap areas called "chunks".  More on that in a couple of steps.

I have cropped and saved this image of the mountain goat head.  You can download it here:



2.  Create a new Photoshop document that will define the size of your seamless texture.  I'll make one at 1024x1024.



3. Run imageSynth (under Filters).  The bigger your tiled image is, the more screen real estate you'll need.  In order to zoom out on your texture window, use the CTRL-click contextual menu to allow the texture to fit.  (You can use right click)


4. Add your input image.  (If you notice soon enough, there will be a flashing prompt telling you to start in the left corner).  This will create the first input image.  It will also assign the first chunk, and show you the current chunk in the preview window.



At this point, you can start the tiling process by clicking the button in the Automation section.... or...

5. Modify Chunk options.



A. Use the rectangular marquee that creates a range of pixels to be used from the chunk.  (!! Hold down the shift key to add selection to the current chunk !!)

B. Use the inner freehand marquee to create range of pixels in an irregular shape.

C. Use the mask tool to isolate any bitmap data that MUST be used in your tile.

At this point, you can start the tiling process by clicking the button in the Automation selection.... or...

6.  Position your mouse over the tile window to manually.



Click "Apply" to render it to your Photoshop document.

Here's a cropped version of the result versus Photoshop's pattern maker.  Notice that imageSynth was able to keep the puffy clumps of wool.  Photoshop turned it into long threads, and failed to tile around the edge of the frame:




When you purchase modo 202, you get imageSynth for free.  Not into 3D?  You can purchase a copy of the stand-alone version of imageSynth for only $99.  To see more, check out the  website at www.luxology.com.


Page: 1


Ko Maruyama is a freelance animator in Los Angeles.  In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design.  When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
Related Sites: Creative Mac ,   Digital Producer ,   Digital Animators ,   Animation Artist ,   Siggraph News ,   Digital Game Developer ,   Digital Media Designer ,   Oceania ,   MacAnimationPro ,   MacDesignPro ,   PhotoShop
Related Newsletter: DMN Newsletter ,   Pixels Newsletter ,   Levels Newsletter ,   Mac Alert Newsletter ,   Renders ,   Digital Media Net ,   DMNForums ,   Tutorial Finder

DMO TEXT LINKS
(Click here to place a textlink on this site)

AV-HS450 16+ Input HD/SD Switcher w/ dual screen MultiViewer
This 16+ input switcher is the best value in its class.
Its exclusive dual screen MultiViewer lets you view up to 20 windows on just two displays.
CLICK HERE!!!

HOT THREADS on DMN Forums
Content-type: text/html  Rss  Add to Google Reader or
Homepage    Add to My AOL  Add to Excite MIX  Subscribe in
NewsGator Online 
Real-Time - what users are saying - Right Now!
    • Re: Acid Pro 7 loops question • JohnnyRoy
    • Re: Rendering to .avi files • yigalsela
MAXON DELIVERS RELEASE 12
In Hollywood, there is little doubt that MAXON's CINEMA 4D is the 3D motion graphics artist's best friend. For years, I've been telling you about how easy it is to use, what brilliantly stunning images it produces, how quickly it renders through projects, it's offering of dynamic animation, and, most recently, about its increasingly powerful set of motion graphics tools which fit neatly into production pipelines. So, what could possibly be better than all that has come before? Plenty. Read More
Content Insider #148 - The iGen
NO...Doesn't have a thing to do with "that" smartphone...or "that" store...or "that" tablet. It's the next generation. Kids and we mean little kids. That's what today's products are being designed for/targeted at. You happen to buy one...fine. Watch a little, little kid pick up a smartphone. He/she just uses it. They've come pre-wired and we're still trying to figure out how to IM. It's the IGen. They want it instantly. They want to use it instantly. They expect their photos, their video, their music, their stuff immediately when/where/how they want it. Read More
eBay Essential Training: Proxy Bidding
In this clip, lynda.com host Mark Abdelnour takes a look at proxy bidding. He discusses the strategy and how it works. He also discusses the maximum bid, and when to use Proxy bidding. Read More
Insider #149 - Game Demographics
The blood, gore, adrenalin challenges that were unveiled at E3 and enjoyed at ComicCon are fun to look at, easy to hold but are they really the games people want to plunk down their credit cards to own or rent time with? Seems as though the investors, the players who control the controllers have a different idea of a "good" game than the kids who develop them. While mobs of people play educational, informational, stimulating games our kid huddles in his room and mumbles "The Few, The Proud, The Gamers." Read More
@ Copyright, 2010 Digital Media Online, All Rights Reserved