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GDC Mobile 2006 Assembles Powerhouse Advisory BoardNew board to guide discussion on what's next in mobile entertainment (November 28, 2005)
Game Developers Conference (GDC) Mobile has appointed a new advisory board comprised of executives from top carriers, technology and handset providers, as well as game publishers and developers, to set the agenda for discussion at the event. Combining keen insights from the board with the GDC's proven reputation for delivering the most relevant and inspiring industry content, GDC Mobile looks to take center stage as the must-attend event of the year.
GDC Mobile is a two-day event dedicated to the development of mobile games, taking place March 20-21, 2006, during GDC, at the Fairmont Hotel in San Jose, Calif.
The GDC Mobile 2006 Advisory Board includes:
* Matthew Bellows, General Manager, Floodgate Entertainment
* Robin Chan, Senior Director, Verizon Wireless
* David "DC" Collier, Founder, Pikkle KK
* Jason Ford, General Manager, Games, Sprint Nextel
* Tim Harrison, Head of Games, Vodafone Group
* Jani Karlsson, Senior Manager, N-Gage Platform, Nokia
* Kyu C. Lee, General Manager, Gamevil
* Chris Melissinos, Chief Gaming Officer, Sun Microsystems
* Mark Ollila, Executive Director, Telcogames
* Jyri Ranki, Producer, Sumea / Digital Chocolate
* Lincoln Wallen, CTO, Worldwide Mobile Gaming, Electronic Arts
* Mike Yuen, Director, Gaming Group, QUALCOMM
* Robert Tercek, Founder, Venture Intellect, and Founding Chairman, GDC Mobile
"We brought together mobile industry heavyweights to inform this year's GDC Mobile program, and elevate the level of discussion about games and mobile entertainment," Jamil Moledina, conference director for GDC, said. "We've asked experts from Asia, Europe, and the Americas to analyze the key issues surrounding mobile gaming so we can unravel what's next for the global mobile game industry."
GDC Mobile 2006 will bring together professionals from the game development community with representatives from publishers, traditional platform game developers, handset manufacturers, aggregators and operators. They will discuss opportunities, challenges and viability in the space. More than 40 lectures, panels and roundtables will explore the future of the medium, and will cover areas such as 3D development, sound design production, licensing and distribution.
A complete list of GDC Mobile 2006 event and speaker information is available at http://www.gdconf.com/conference/gdcmobile.htm.
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