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Digital Colorist Dave Franks Discusses VR Post-Production for Jaunt's "Pure McCartney VR" Digital colorist Dave Franks enjoys helping to deliver bleeding-edge projects, like director Tony Kaye's VR experience: 'Pure McCartney VR' - a five-part series of stereoscopic virtual reality (VR) experiences, produced by Jaunt Studios. Innovation in the delivery of musical content has been a passion for Paul McCartney, so the VR space was a perfect medium for him to collaborate with director Tony Kaye and Jaunt to release these episodes. Each one of them is a unique vignette of McCartney discussing the origins of some of his most iconic music and other anecdotes within environmental montages of his artwork, photographs, and related imagery. ...Read More »
Colorist Alastor Arnold Differentiates the Past from the Present In "The Devil and the Deep Blue Sea," Henry (Jason Sudeikis) is an introverted architect who loses his wife Penny (Jessica Biel) in a tragic car accident. In order to cope with his grief, Henry befriends a homeless teen named Millie (Maisie Williams), and he helps her build a raft to sail across the Atlantic, while she in return helps him recover from the loss of his wife. The film, which premiered at the 2016 Tribeca Film Festival, makes use of flashbacks and several subplots to help tell the story, and Senior DI Colorist Alastor Arnold was tasked with bringing them to life through color. Alastor relied on DaVinci Resolve Studio to deliver the final DI grade of the film at L.A.-based post-production facility FotoKem. ...Read More »
Telling the History of St. Louis Organized under the banner of the Missouri Historical Society, the Missouri History Museum, the Library and Research Center, and the Soldiers Memorial Military Museum in St. Louis are not your typical local history institutions. In addition to the main museum building, which houses public galleries, classrooms, and an auditorium, it also consists of a Library and Research Center. Here is housed a library, archives, artifacts, documents, photos and prints, moving images and sound. The institution also runs the Soldiers Memorial Military Museum, which was builtas a local military museum honoring individuals from St. Louis who we lost in World War I. ...Read More »
Hawaiki Keyer releases a new plugin for Final Cut Pro By Ko Maruyama Hawaiki Keyer 3 is a simple chroma keyer for Final Cut and Apple Motion artists who want a simple solution for lifting their subjects from greenscreens. The new keyer from Hawaiki includes several features that will be important to any editor/compositor, most notably features that will allow editors to control light wrap transfer modes. ...Read More »
Pixel Squid: New Rubble By Ko Maruyama PixelSquid, a company built by the same creatives behind TurboSquid, offers amazingly easy ways to add 3D objects from an existing library to your Adobe Photoshop compositions. If you don't have Photoshop, there's an iOS app that allows you to add 3D objects on your iPhone! ...Read More »
Muzzle Flash and Smoke By Ko Maruyama Many compositors rely on stock media to complete their visual effects work. Having larger libraries offer potential for diverse types of VFX elements in a single project. Rampant Design has teamed up with FilmRiot and Triune to produce a new library for filmmakers ...Read More »
New Rendering Potential for CINEMA4D By Ko Maruyama There are so many options for rendering your 3D scenes. Most 3D applications come with options included, but the opportunity to render with a dedicated piece of hardware and/or software provides some amazing capabilities that only a specific render technology can offer. MAXON's agreement with NVIDIA will create additional creative possibilities for CINEMA4D artists. ...Read More »
Singer Clara's 'Parasite' Music Video Shot with Blackmagic URSA Mini 4K by TruLove Post In the music video for her single "Parasite," singer Clara takes a unique approach. The song is about a girl who repeatedly tries to steal her friends' lovers, like bees who try to steal the honey bee's honey. Clara uses the music video not as a storyline for the lyrics, but as a message and a warning to the offending girl, while also expressing the feelings and confusion one goes through when trying to understand why someone would act that way. ...Read More »
Tale of Design By Larry O Connor The relationship of Apple and Adobe has been strained at times especially in the areas of design and photography. Thru the years Rick Redfern has been involved in testing, using key products with Adobe pushing the products beyond their initial designed limits in applications that today seem commonplace and routine. It's an interesting tale of the creative evolution of the two firms. ...Read More »
Focusing on Creativity and Relationships with Events United and Blackmagic Design Where do musicians turn when they prepare carefully for gigs, only to find their performances ruined by poor production? They take matters into their own hands. That's what Tim Messina did when he founded Events United in Londonderry, NH. Events United is a full-service audiovisual production company specializing in houses of worship, concerts, theaters, corporate events, weddings, and other special events. ...Read More »
ASSIMILATE Releases SCRATCH v8.5 Update, Supporting RED's New 8k Weapon Helium Sensor and 8k VistaVision Always at the forefront of post-production support for the latest RED digital camera formats (www.red.com), ASSIMILATE's SCRATCH 8.5, build 909, now includes support for RED's new 8K Weapon Helium Sensor, as well as the 8K Weapon VistaVision-sized Sensor (full frame). Support includes the Log3G10 gamma space and REDWideGamutRGB color space. ...Read More »
Shooting "Savior" on URSA Mini 4.6K Dillon McEvoy (DP), Mike Overton (Director) and Matt Ramey (Producer) are film students at Chapman University and just completed their Junior level Advanced Production short film." And you would be hard pressed to tell the difference in quality between their film, "Savior," and a big-budget Hollywood film. To create a high quality war film is a huge undertaking. You have to get the uniforms right. Weapons and scenery have to be accurate, and you have to combine that with action scenes, VFX, physical effects, such as blood, and making sure you get the right actors that can believably inhabit the role of soldiers. And for a student film, all on a miniscule budget that would not even pay for catering on a typical Hollywood set. ...Read More »
Ensure The Public Wi-Fi You're On?Or Providing?Is Safe By Amy Beth Miller for America's Backbone Weekly Use these tips and tricks to ensure no one is stealing your, or your customers' precious data. ...Read More »
Its Time to Ditch the Cash Register By Cheryl Lock for America's Backbone Weekly Mobile payment systems bring several advantages for small business owners, many of which arent immediately obvious. ...Read More »
The Clock is Ticking An hour can fly by quickly when making a film but the team at indie production house Photon Harvest Productions is making the most of it. In their new One Hour Short Film Experiment, the Photon Harvest team is creating a series of compelling, polished short films that all have one thing in common - each part of the production and post production process was limited to an hour. An hour to write, an hour to shoot, an hour to edit, an hour to color grade, an hour to sound mix - the clock is certainly ticking away. ...Read More »
Pixar's Universal Scene Description By Ko Maruyama With this initial release, Pixar is opening up its development process and providing code used internally at the studio. USD provides a rich and powerful toolset for reading, writing, editing, and rapidly previewing 3D scene data. With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a high-performance preview renderer capable of interactively displaying large data sets. ...Read More »
ASSIMILATE Continues Fast Pace of Leading-Edge Functionality for SCRATCH Ecosystem with New SCRATCH 8.5 In its continued commitment to boost the creativity and productivity of creative professionals in digital cinema within a streamlined workflow, ASSIMILATE today announced SCRATCH 8.5, a significant update to its entire SCRATCH ecosystem. The new, real-time SCRATCH 8.5 ecosystem includes the SCRATCH 2D/3D post-production tools - dailies, conform, color grading, versioning, compositing, and finishing; SCRATCH Play for playback and review; and SCRATCH Web for cloud-based review and collaboration. ...Read More »
The City of Frederick MD's Audio Visual Department Lays the Groundwork for the Future with Blackmagic Design The City of Frederick, MD, Audio Visual Department's (AVD) mission statement is to "Deliver a complete and concise stream of information and alerts to inform and prepare residents and staff through audio visual media." As the AVD's Lead Video Producer, Lance Duvall is responsible for ensuring that the department delivers on this duty, and he knows that in order to do so, the AVD's equipment must be reliable. ...Read More »
I need more storage... said everyone By Ko Maruyama It's not uncommon these days to hear about a shortage of space when saving the a selected drive or server. With files getting bigger, and more resources so readily available, storage becomes more and more important. ...Read More »
Blackmagic Pocket Camera Captures the Cinematic Moments of Heartland Heading into its 10th season, Heartland is one of Canada's most popular television series and is known for its cinematic atmosphere and backdrops. Heartland director of photography Craig Wrobleski, csc explained the production framework for the stylistic series: "We do block shoots, shooting two episodes at a time. Each block is 15 days and we are generally out for 10 of the 15 days." Each episode is shot as a mini movie, with each block having a different set of requirements. Craig explained, "Because we shoot each block as a mini movie, we really have to approach each one individually, and the camera equipment is a big part of that equation as we like to keep the camera moving and just shoot the scenes in a more cinematic way." ...Read More »
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