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particle Illusion : Using Emitter LibrariesROAD TO NAB 2007: Part 3
While there has been an announcement that Wondertouch is still busy working on porting its excellent emitters to Adobe After Effects as an internal plugin, the stand-alone application contains so many different parameters, it is going to be a significant effort to get all of those elements into an effects panel.
Until an announcement is made, particleIllusion 3.0 is currently available, and features some truly dynamic emitters that come standard with the application. Wondertouch puts together new, free particle libraries every month, but none as remarkable as the latest Pro series. It's very easy to create an animation with particleIllusion 3. Here's how.
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At NAB, wondertouch will be showing off these emitters and more!
You can visit GenArts, Inc at NAB at booth number SL3827B.
Be sure to check www.CREATIVEMAC.com regularly for updates about all of your favorite software, including news and announcements from NAB.
If you want to learn about how to incorporate particleIllusion into your After Effects workflow, check out the training DVD from Aharon Rabinowitz called "particleIllusion Fusion". Aharon's DVD gives you over 2 hours of training - complete with project files and a transcript of each tutorial (in case you want to print them out to read away from a computer). The tutorials work with After Effects 6.5 and greater, and particleIllusion 3.0.1 and greater. You get your copy of the training here: particleIllusion Fusion
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Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
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