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iOS Social Game Trade Nations Played Over 200 Million Times in First Three MonthsOver 100 Million Trades Completed Between Players (March 10, 2011)
SEATTLE, WA -- (Marketwire) -- 03/10/11 -- Z2Live, a leading free-to-play mobile social game developer, today announced that Trade Nations has been played over 200 million times since its launch on November 9, 2010. Called out as one of the top iPhone games of 2010 by TechCrunch, Gamezebo, Pocket Gamer and others, players build their own towns, harvest resources, fine tune their economies and trade resources with friends. Players can put their virtual villagers to work across 14 different jobs and build the charming, medieval village of their dreams choosing from hundreds of buildings, trees, roads and other decorative items.
"Trade Nations proves to be one of the more social games on iOS. Players have enjoyed consistent updates to the game including new game play, social features and content," said Lou Fasulo, senior vice president at Z2Live, Inc. "It's been a challenge to keep up with our players."
Trade Nation is Free-to-Play and has remained as one of the most popular social games on iTunes since its launch. "Trade Nations boasts incredible end-user engagement among all iOS games," said Peter Farago, Flurry vice president of marketing. "Compared to the average of tens of thousands of iOS games that Flurry tracks, Trade Nations is played 35% longer per session and over 25 times more often per week."
Z2Live creates next generation social and multiplayer games for mobile devices. Trade Nations, the company's first title launched in late 2010 for iOS devices, has grown to be one of the largest social games on mobile. The company is located in Seattle, WA and is headed by four mobile game industry pioneers. Visit www.z2live.com and follow at Twitter: @Z2Live.
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Seattle, WA 98101
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