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X-out the object from view

Using the compositing tag in CINEMA4D By Ko Maruyama
With the arrival of MACWORLD EXPO next week, I have a little incentive to make some "Leopardish" graphics for promo and just all around experimentation.  Plus I love Mac stuff, so why not?  This week, I decided to take a quick stab at the Mac "X" - without getting too close. ;)

Have you ever wanted to put a 3D object immediately in front of the camera, but you didn't want to see it?  Why would you want to do that?  Well, to use in reflections for one reason... Here's a very simple way to accomplish it in CINEMA 4D.  All you need to do is apply a single modifier to the object to hide it from the camera's render.

Is it tough?  Not really.  There are several steps that I've glossed over, but if you've taken a look at the MAXON Channel, you can pick up the basics very quickly.  Extruding Text, adding materials, moving a camera - - all of these things are easily managed in CINEMA4D, but what about making certain elements in your scene invisible to the camera, except when they show up in reflections.





Click on the movie image below to bring up the video tutorial for how to apply the tag.


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Ko Maruyama is a freelance animator in Los Angeles.  In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design.  When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
Related Keywords:tutorial, video tutorial, CINEMA 4D, maxon, 3D modeling, leopard OSX

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