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Wargame Expert To Headline Serious Games Summit D.C.

Military affairs expert and simulation developer Jim Dunnigan will keynote (July 29, 2004)

Military affairs expert and simulation developer Jim Dunnigan will keynote this year's Serious Games Summit to be held Monday-Tuesday, Oct. 18-19, 2004 in Washington, D.C. The Serious Games Summit brings together game industry experts to discuss how interactive technology can be used for national defense, homeland security, training, education and other non-entertainment sectors.

Jim Dunnigan is considered to be a pioneer of modern-day wargame design. His experience as a developer, publisher and author dates back to 1967, when his initial title, Jutland, was released. Jim's first two books on wargames, The Complete Wargames Handbook and How to Make War, are considered classics among wargame and simulation developers.


Other speaker sessions at the Serious Games Summit include:

* Incident Commander and a Force more Powerful - Douglas Whatley
* Experiential Learning Assessment Strategies - David Williamson Shaffer
* Game Based Approaches to Story-Based Training - Matt Costello
* Game Models for E-Learning Systems - Doug Nelson
* How Can Games Shape Future Behaviors? - Jim Gee
* How Mods Really Get Built - Tim Holt
* Inside Building an Engine for Learning Games - Tom McCormack
* Into the Depths of a Major Commercial Game - Don Daglow
* Moving America's Army from Recruitment to Testing and Training Platform - COL. Casey Wardynski
* Things You Should Know About Serious Games But Probably Don't: Better Collaboration by Avoiding Key Stumbling Blocks - Jason Robar
* Project Connect: From A to Z - Ian Bogost and Ben Sawyer
* Using Games: The War College Perspective - Henry Lowood
* What Happens When Games Go into any Classroom Situation? - Kurt Squire


"The speakers for this year's Summit include some of the most respected names in the field, people who set the agenda for the industry," said Ben Sawyer, co-founder, Serious Games Summit. "We're especially honored to have Jim Dunnigan, a master in the field of serious games."

Digitalmill, a consultancy firm and co-founding organization of the Serious Games Initiative, has joined forces with the CMP Game Group to present the 1st East Coast-based Serious Games Summit. The initiative is focused on uses for games to explore management and leadership challenges facing the public sector.

For more information, please visit www.seriousgamessummit.com.


About Digitalmill
Digitalmill (
www.dmill.com) is an interactive technology consulting and development firm based in Portland, Maine. In 2002 Digitalmill co-founded the Serious Games Initiative, a project currently housed at The Woodrow Wilson International Center for Scholars in Washington, D.C. The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy. For more information, please visit www.seriousgames.org.


About the CMP Game Group
A trusted provider of essential information and community to the professional Game industry, the CMP Game Group includes the Game Developers Conference, Game Developer magazine, Gamasutra.com, the Independent Games Festival and the Game Developers Choice Awards. For more information, please visit
www.cmpgame.com.

About CMP Media LLC
CMP Media LLC (
www.cmp.com <http://www.cmp.com>) is a leading integrated media company providing essential information and marketing services to the entire technology spectrum-the builders, sellers and users of technology worldwide. Capitalizing on its editorial strength, CMP is uniquely positioned to offer marketers comprehensive, integrated media solutions tailored to meet their individual needs. Its diverse products and services include newspapers, magazines, Internet products, research, direct marketing services, education and training, trade shows and conferences, and custom publishing.


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