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TripleDTools Releases SeeSack for EI Universe

Shader collection expands reflection/refraction for renders By Dave Nagel
TripleDTools, a developer of 3D plugins and addons, has released SeeSack for Electric Image Universe. SeeSack is a collection of shaders for Universe for providing more precise control over reflection and transparency refraction. It;s available now for Mac OS X, Mac OS 9 and Windows.

SeeSack includes three shaders for Universe: AG_SpecProp, AG_MultiSpec and AG_Refractar. SpecProp allows the user to assign a surface color to any specular property and allows for control of size and falloff of highlights across a surface. MultiSpec is an illumination shader that allows for control of highlight color and falloff, with controls for highlight color in each individual channel. And Refractar is used to modify the refraction index of a model based on its surface color, along with simulation of hollow objects.



TripleDTools SeeSack collection is available now for an introductory price of $99. Regular pricing will be $125. For more information, visit http://tripledtools.com.


Contact the author: Dave Nagel is the producer of Creative Mac and Digital Media Designer; host of several World Wide User Groups, including Synthetik Studio Artist, Adobe Photoshop, Adobe InDesign, Adobe LiveMotion, Creative Mac and Digital Media Designer; and executive producer of the Digital Media Net family of publications. You can reach him at [email protected].

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Related Keywords:TripleDTools Releases SeeSack for EI Universe TripleDTools, a developer of 3D plugins and addons, has released SeeSack for Electric Image Universe. SeeSack is a collection of shaders for Universe for providing more precise control over reflection and transparency refraction. It;s available now for Mac OS X, Mac OS 9 and Windows.

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