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Titan Wins $18 Million Navy Wargaming Contract(December 27, 2001)
"Titan has been providing this computer simulation expertise to the Navy for the past 13 years," said Gene Ray, Titan's president, chairman, and CEO. "The work plays a vital role in preparing and training our forces for the wide variety of scenarios and uncertainties that they may have to face in today's war time environment."
Under this contract, Titan will execute over 150 wargames each year to support a training curricula and pre-deployment work-up training for the ships, submarines, squadrons and Marine units of the Fleet. Titan will create, build, test, execute and analyze very complex and realistic scenarios that include all aspects of modern maritime operations including expeditionary warfare, anti-terror warfare, force protection, information warfare, and the traditional elements of modern fleet and joint operations across the globe. Players in these wargames are senior officers of the U.S. Navy, U.S. Marine Corps, other Services and our Allies in the Pacific Theater of Operations. Titan will use the Navy's Enhanced Naval Warfare Gaming System and the Marine Corps' Marine Air-Ground Task Force Tactical Warfare Simulation to provide a realistic simulation of the wargame's battle space.
The work will be accomplished in San Diego and at other US Pacific Fleet locations as required.
Headquartered in San Diego, The Titan Corporation creates, builds and launches technology-based businesses, offering innovative technical solutions. For more than 20 years, Titan has provided comprehensive information systems solutions and services to the Department of Defense and intelligence agencies. Today, three of Titan's four core businesses develop and deploy communications and information technology solutions and services for both government and commercial customers. In addition, Titan's subsidiary SureBeam markets the leading technology for the electronic pasteurization of food products and Titan is continually identifying promising technologies suitable for commercialization. The company has 10,000 employees and annualized sales of approximately $1.3 billion.
Related Keywords:wargame, game development
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