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The Sound Guy Updates SFX Machine RTProvides online SFX Machine Simulator to potential customers (January 28, 2005)
The Sound Guy, Inc., has announced the release of SFX Machine RT 1.04, an audio effects plug-in for Mac and Windows. The company has also unveiled the SFX Machine Simulator, an interactive simulation of the versatile multi-effects program.
The SFX Machine Simulator, http://sfxmachine.com/simulator/, is an online Flash program which allows web surfers to experiment with a simulated version of SFX Machine.
"We wanted to give potential customers a fun, interactive way to explore the capabilities of SFX Machine, without requiring them to download and install the demo," said Earl Vickers, CEO of The Sound Guy, Inc. "The Simulator was the ideal solution."
SFX Machine RT is available in VST format for Mac OS 8/9/X and Windows, as well as Audio Unit format for Mac OS X. It comes with hundreds of presets, including conventional effects like choruses and flangers as well as a wide variety of unique effects and audio utilities. The plug-in allows automated parameter control via a simple "MIDI Learn" interface. A Randomize button enables users to explore the range of possibilities contained within each preset.
SFX Machine RT has been used to do sound design for radio production, TV shows, feature films, CDs and video games. The software has been streamlined for fast and easy use in audio production environments.
Version 1.04 offers improved Audio Unit functionality and enhanced stability.
A demo version can be downloaded from: http://www.sfxmachine.com/rt/downloads.html.
About The Sound Guy
The Sound Guy, Inc., a privately held corporation based in Santa Cruz, California, is the manufacturer of SFX Machine and its new real-time sibling, SFX Machine RT.
SFX Machine, a popular audio multi-effects plug-in, has won awards including Electronic Musician's Editor's Choice and Keyboard Magazine's Key Buy award. SFX Machine can be heard on a number of commercial music recordings, feature films, television productions and video games. It was originally developed based on the author's experience in the field of video game sound design.
For more information, visit the web site at: http://sfxmachine.com.
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