Interview: Page (1) of 2 - 07/30/08 Email this story to a friend. email article Print this page (Article printing at page facebook

Scott Novasic / Super Nova

Electric Image Animator
Scott Novasic recently moved to Los Angeles to continue his animation and compositing career and to work on more Electric Image 3D animation.  A veteran broadcast animator, Scott recently talked to Digital Media Artists / Los Angeles and is now featured on the EIAS site.

About once a year, another Electric Image user is featured on the EIAS website, so it's a bit of a big deal for Scott to get his name out there at the same time he launches his new company name, SUPERNOVA, and in conjunction with the recent news of a EI update.  Kudos to Scott - here's the interview:

What is your personal and company background info?

Well, here's my biography/resume/story/background and information. SuperNova is my Animation and Visual Effects Company in Los Angeles California. I have over 16 years of Animation, Design and Visual effects experience which has resulted in numerous Local & National Gold ProMax, Emmy, Telly and Addy award winning experience in Milwaukee, Chicago and currently in Los Angeles. My work has been featured on the covers of color publishing magazine multiple times and I have been featured in Computer Graphics World in a four page artists profile as well. I have also lectured on computer animation, compositing and photoshop techniques throughout my career around the country.

I graduated from the University of Wisconsin Milwaukee with a BFA in graphic design, and a minor in illustration. I began freelancing early on in my career, after working as the Senior designerIllustrator for the worlds largest music publisher, Hal Leonard Publishing in Milwaukee. I went on to combine my illustration work with 3d imagery as early as 1992. This is when my journey began in successful self employment from 1992 thru 2001, this period was highlighted with the opening up of my own animation and effects studio within Milwaukees largest Post Production facility, The Independent Group.

My company was called Independent Effects.

My run of self employment ended in 2001 for very personal reasons. This led to my hiring at WFLD FOX Television Chicago, as the Senior Designer/Animator. I enjoyed five and a half extremely successful years at Fox gaining valuable hi end broadcast experience, and winning numerous national Gold Promax awards and Emmy's along the way.  A new corporate Image campaign forced on the creative department from New York, led me, and many other creatives at Fox to begin to look elsewhere for a better creative situation. I left Fox to try and be closer to family in Florida. So I accepted the Senior Designer position with the Golf Channel in Orlando. From there I began my first national job search which landed me in Los Angeles as the Senior Designer & Animation Manager with KCBS & KCAL. Helping oversee the historic Hi Definition transition of the two stations, including all the promotion that went with it. CBS decided to add the proprietary animation tool, VizRT to the art department shortly after the Hi definition buildout.

I was determined to advance my 3D design and animation skills, the VizRT, in my opinion, severely cut into that opportunity.  For the first time in my 17 year career I was located exactly where I wanted to be, Los Angeles California, home of a massive amount of production houses and freelance work. Deciding to move from CBS, to Self Employment was one of the easiest decisions I have ever made. I immediately spent 10 to 40 hour weeks at the Gnomon School of Visual Effects in Hollywood, training In Maya. Since then, SuperNova has been doing well considering the fact that I have only just began to market myself and network here in LA.

What field of 3D do you consider yourself in? What is your specialty?

In 3D, I guess you would label me as a Motion Graphics and Broadcast Designer. I think that those titles are a bit limiting when it comes to what I actually output. I really enjoy incorporating moments and scenes that have a realism and environment to them. I also love combining 2D and 3D elements with live action both seamlessly, and in stylized ways.

How did you get your start in 3D?

I began my career as an illustrator using mostly Adobe Photoshop and Illustrator back in 1991. As the Senior Designer with Hal Leonard Publishing in Milwaukee at 24 years old, I began incorporating 3d imagery with a little program called Typestry. It was awesome! It allowed me to output 3d text with amazing rendermana quality. I would make custom fonts with the shapes I wanted to use and have Typestry render them beautifully, (at the time) Typestry also animated. My job couldn't use animation, but I immediately was hooked. Animation became my passion from there on. The first traditional 3D program I used was Specular's Infini-d (to this day I still have one animation on my demo reel using infini-d in 1993) I was blessed with early success in my career, and as a result I invested $7500 in this little 3d program called, Electric Image. (around 1993-94)

What was your favorite project and do you have examples?

I have to admit, it's not easy for me to pick a favorite project. In a way, its my next project. I look so forward to creating new imagery and improving my talents as an animator. I'm never really satisfied, which drives me to get better with each and every project. If I had to name a project or animation, I couldn't, there are maybe a a few of them I enjoyed doing a lot. One of those 3 would be the Happy Holidays for NESN. (the New England Sports Network) Simple animation, but good balance and overall look. (I had requests from 3 other clients around the country wanting that same animation, but with their companies names and adjusted ornaments.) Another one would be Fox Investigates. I modeled all of it in Zaxwerks Invigerator.

The falling wood is all "fake" dynamics. I liked the idea of creating a dark moody graphic of a back alley way, where investigative reporters sometimes go for clues. (designed and finished in four days)  Lastly would be my home of comedy spots involving an actor in a red suit. I concepted, sort of a "bad props" environment for him to navigate in and around, usually ending in something breaking or falling apart. It was fun to do because all of the red suit guy's footage was shot BEFORE I concepted it. So I had to animate and composite things that matched his reactions and timing.

What tools do you use in your business, mainly the software you use?

Electric Image v7 with Paralumino's Plug-ins and many more, Maya Unlimited 2008, Real Flow 4, Poser, Particle Illusion, Zaxwerks Invigerator Pro & Pro Modeler, Photoshop, Illustrator, Studio Artist and the glue that holds all of these Applications together, Adobe After Effects with virtually every plug in you can buy.

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