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SIGGRAPH 2001 Announces Special Sessions

(July 31, 2001)
ACM SIGGRAPH today announced the special sessions for SIGGRAPH 2001, the 28th International Conference on Computer Graphics and Interactive Techniques, being held August 12-17 at the Los Angeles Convention Center, Los Angeles, California. The five special sessions are Virtual Stars, Masters of the Game, Web3D RoundUP, Sensapolooza: A Guided Tour of the New Silicon Senses, and 2001 in 2001: How a Film Inspired Our Future.

"The SIGGRAPH 2001 Special Sessions line up provides a unique look at the future of various digital technologies, their implementations, as well as their implications," said Kathryn Saunders, Public Domain Experience Design and SIGGRAPH 2001 Panels chair. "The session formats are exciting and different, and bound to appeal to our conference attendees."


A brief overview of each of the five SIGGRAPH 2001 Special Sessions:

Virtual Stars

Monday, 13 August 6:30 - 8:30 pm

Visual effects supervisors at Sony Pictures Imageworks and Rhythm

Hues Studios discuss creation of photo-realistic digital characters for leading roles in films. This session provides a rare look at the evolving technical and artistic capability that has dramatically expanded filmmakers' boundaries: creation of digital characters with dynamic personalities and an unparalleled level of realism, seamlessly integrated into a live-action environment. Individual presentations will be followed by a roundtable discussion.

Masters of the Game

Wednesday, 15 August 12:30 - 2 pm

Winners of Academy of Interactive Arts and Sciences Interactive Achievement Awards offer a behind-the-scenes look at some of the world(1)s leading games and the people who created them. The award winners speak about the games, their sources of inspiration, their multi-disclipinary teams, and how they created the magic that earned them awards for excellence in art direction, animation, game-play engineering, visual engineering, sound design, musical composition, and character and story development.

Web3D RoundUP

Wednesday, 15 August 7:30 - 9 pm

The interactive event for interactive content. Web3D content developers and toolmakers demonstrate the latest technology and applications in a fast-paced shootout. The audience selects the best of the best from over 25 pre-selected presenters.

Sensapolooza: A Guided Tour of the New Silicon Senses

Thursday, 16 August 6 - 8 pm

Sensory explorers describe a future where computing strategies and digital devices enhance, heighten, and repair the human sensorium. This special session is a combination of talk show and television cooking program, with a Greek chorus attached. Six guests (one for each of the five senses and one for the sixth sense, mind) demonstrate leading-edge technologies that show how the human sensorium is being augmented with sophisticated computer chips. During and after the demos, members of the Greek chorus contribute their own observations and comments.

2001 in 2001: How a Film Inspired Our Future

Friday, 17 August 12:30 - 2 pm

In 1968, Stanley Kubrick created a motion picture that did much more than tell a story. "2001" defined the future and our place in it, inspired a generation of artists and filmmakers, and created a new perspective of the world. In this very special session, industry veterans, historians, and visionaries explore Kubrick(1)s "2001: A Space Odyssey" and how its influence will extend far into the 21st century.

If you would like more information on the SIGGRAPH 2001 Special Sessions, see www.siggraph.org/s2001.

SIGGRAPH 2001 will bring more than 40,000 computer graphics and interactive technology professionals from six continents to Los Angeles for the week-long conference, 12 - 17 August. A comprehensive technical program and special events focusing on research, art, animation, and interactive technologies are planned. SIGGRAPH includes a three-day exhibition of products and services for the computer graphics and interactive technology marketplace from 14 - 16 August 2001. SIGGRAPH 2001 is sponsored by ACM SIGGRAPH, the leading professional society for computer graphics and interactive techniques. Information on ACM SIGGRAPH membership and other conferences and activities can be found at www.siggraph.org/s2001


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Related Keywords:siggraph, graphics, animation

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