Interview: Page (1) of 2 - 11/19/07 Email this story to a friend. email article Print this page (Article printing at page facebook

Ratha Nou of Stablished

Fallen Soldiers 3D Promo By Ko Maruyama
Recently, Ra and I had been talking about his recent artwork - and he noted that CINEMA 4D had made it into his toolbox.  Ratha's work is an example of just how accessible the complex 3D software is.  To inspire other artists to look into the application, we put together a short Q&A...

What inspired you to make the 3D animation?

These days, making a product takes more than just having the product and the site, and in the you tube era, we figured it was best to do a motion graphics piece to promote it, since we are a motion graphics company.  It only felt right to do something animation based for our own product.  We've been so busy with client work, and makin' other businesses look good, why not do it for ourself (aside from the yearly reel).

What kind of computer are you using?

We created everything on a Apple G5 Dual core/ 2.3 ghz w/ 4.5  GB RAM

What's your background like?

I was traditionally trained as an illustrator/animator @ SJSU's Illustration program.  Learned everything from drawing, painting, design, figure drawing, storyboards, 2D animation +

What was the artshow that you entered?

Back in October of 2006, a couple friends: Erik Otto of New LEaf Clothing, Dee Jae Pa'este of Konsicous Klothing and I, came together to hold it down for San Jose's upcoming art scene, at a local boutique / gallery. It was a self initiated event by all of three us, where we all got to showcase or individual styles.  The show was called 408 Renaissance, & the night was a success, plus, it was my first official peek into the art scene.

How long did it take you to make the 12 paintings?

Earlier that year in February 06, I was working freelance for a game studio (Definitive Studios, makers of Traxxpad for the PSP), and couching it at a friends place, with the G5 all setup.  Instead of working on other freelance work, I took a break to paint Jay-Dilla who is one of my favorite Hip-Hop producers who had passed away at the time.  I dug all his work with A Ttibe Called Quest, the Pharcyde, Slum Village.  Thats my era right there.  So it was a personal painting for me to commemorate a great beatsmith, and a chance to wild out on some illustration, since I was getting so invested into motion graphics.  So fast forward a couple months to September, when Deejae approached me to get in on an artshow with him and Erik, I was all in.  At that time, I was art directing and freelancing out of a streetwear boutique called Connoisseur 533 in downtown San Jose.  I hashed out the rest of the series at that time, and even took screen captures as a I painted to document the process.  By that time, the paintings were all at a decent state to showcase, but they still weren't finished in my eyes.  It wasn't until the idea of the calendar, that my partner Don and I thought of, to take it to their final stages.  Client work took off again, and it wasn't until September of 07, where I revisited them to detail all the paintings.

What inspired you to make the paintings?

Great Music was they key to getting this kicked off.. LIke I said, if it werent for beats from J-Dilla, I probably wouldn't have sparked this. 

How long have you been using Photoshop?

Ever since the 11th grade, as an artist for a journalism class, I've ben playing with photoshop, so that makes it almost 10 years. wow (never thought i'd say that) It was just for fun back then, in a journalism class as the artist.  From there, I experimented with random designs, and then got known locally to do flyers and cd covers. 

What do you like about photoshop?

As for why I like photoshop, I fell in love with all the filters at first.  But soon, making cool images had me intrigued, and soon, I found out you could make money creating things out of photoshop.  So why not make more cool looking stuff and get paid.  Photoshop is a great tool, and it impressed me even more when i found out that artists could paint into the computer.  Those guys like Craig Mullins, Iain McCaig, Ryan Church, Erik Tiemens, who worked on the Star Wars concept art really inspired me.  And of course design from 2advanced really got me going. 

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