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Quazal Net-Z to Power Darkwatch Online MultiplayerVampires, gunslingers and demonic horses?coming spring 2005 (August 18, 2004)
Quazal, developer of online multiplayer middleware technology, and Sammy Studios, Inc., a developer and publisher of interactive entertainment content, today announced their partnership to bring online multiplayer to their highly-anticipated first-person shooter, ?Darkwatch.
The video game blends Vampire and Western genres, introducing a mysterious secret society known as the Darkwatch that has protected humanity from evil since early civilization. The Darkwatchs newest and deadliest agent is Jericho Cross, an outlaw gunslinger turned half-vampire pulled into their ranks after unleashing a vampire lord on the American Frontier. To save the West and his own soul, Jericho must use an arsenal of mysteriously advanced Darkwatch weaponry and vehicles, his own supernatural vampire abilities and an undead demon horse to hunt down the evil lord and destroy his minions. ?Darkwatch introduces a cinematic FPS experience with remarkable variety and an original, compelling premise. With online play powered by Quazals Net-Z platform, the game promises to bring players the exciting, unique experience of 16-player gunslinger-versus-vampire battles via Internet and LAN.
Bringing online multiplayer to Darkwatch is an awesome project for Quazal. Not only is the game concept very cool, but the gameplay looks great, and its a great example of having multiple pieces of middleware technology in action in a single game, said Mike Drummelsmith, Developer Relations Manager at Quazal. ?With Darkwatch, Sammy Studios is taking great steps to develop top quality games in this generation, and in the next.
Quazals Net-Z platform ensures that the many features that set Darkwatch apart will be easily integrated into online play. Features include a tremendous variety of weapons, destructible environments, location-specific damage, supernatural abilities such as blood vision and vampire jump, high-octane vehicles and massive maps drawn from a twisted Wild West premise. Net-Z offers the power and flexibility to seamlessly incorporate these features into the games online multiplayer mode, even allowing for full voice support for up to 16 players using Voice for Net-Z.
?We used a variety of middleware products in the development of Darkwatch. Not only did Quazals technology stand out, but the quality of their code was extremely impressive, said Clinton Keith, Director of Technology and Vice President at Sammy Studios. ?Thanks to Quazals technology and the imagination and skill of our team, Darkwatch online play is destined to be outstanding.
Quazal is the leading supplier of multiplayer middleware with a community of over 150 network programmers using its products to propel the next generation of multiplayer games. Quazal revolutionized network programming by rendering obsolete the traditional packet/socket paradigm. Programmers now have access to network-aware C++ objects that automatically synchronize themselves across any possible topology: client/server, peer-to-peer or hybrid. Numerous features such as data extrapolation, integration kits with other middleware and a wide array of debugging tools makes Quazal's product a boon for any online game development project. Quazal's products are currently available for PlayStation 2, Xbox, Windows, Pocket PC, and Linux. For more information and demonstrations visit http://www.quazal.com.
About Sammy Studios, Inc.
Founded in 2002 and headquartered in Carlsbad, California, Sammy Studios creates original video games and publishes internally and externally developed game titles in North America. The company will make its internal development debut with the anticipated cinematic first-person shooter Darkwatch in early 2005. Sammy Studios is the videogame subsidiary of Sammy Corporation of Tokyo, Japan, an entertainment and amusement conglomerate that is one of the top-rated companies traded on the First Section of the Tokyo Stock Exchange. For more information, please visit www.sammystudios.com.
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