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Pixologic Announces The Release Of Two New ZBrush Plug-Ins

Displacement Exporter and Multi-Displacement 2 now available (October 20, 2005)

Pixologic, Inc., makers of the award-winning modeling, texturing and painting application, ZBrush, today announced the release of two new plug-in, Displacement Exporter and Multi-Displacement 2.

Displacement Exporter is a free plug-in for registered users that automates and enhances ZBrushs current displacement exporting abilities. It includes the ability to export out 8 bit, 16 bit, and 32 bit floating point grey-scale or RGB maps. It also includes the ability to convert your displacement map into a normal map and gives you full control over what you put in each channel of your file texture.

Multi-Displacement 2 enables you to generate 32-bit floating-point maps with real-world coordinates baked into the displacement map as well as generate multiple displacement maps for a model by using UV regions. 32-bit floating point maps provides the highest degree of fidelity between your ZBrush sculpt and your final render.


Displacement Exporter continues Pixologics commitment to production artists and providing innovative tools to support next generation artists forging the work of tomorrow.


Pricing and availability
ZBrush retails for $489.00 and can be purchased online at http://ZBrush.com.


About ZBrush
ZBrush is an integrated modeling, texturing, and illustration environment. It is used in production as a modeling and designing tool for film, games, and illustration. ZBrush has an extensive set of real-time sculpting, texturing, and deformation tools. Its instant feedback and real-time response makes it the most natural feeling digital sculpting tool available today. As a stand-alone application, ZBrush offers tremendous flexibility and appeals to a wide audience. To learn more visit http://ZBrush.com and http://ZBrushCentral.com.


About Pixologic
Founded in 1997, Pixologic Incorporated
www.pixologic.com develops and markets innovative software tools for the film and video, games, graphic design and illustration markets. Pixologic is headquartered in Los Angeles, California with research and development located in Silicon Valley.

For more information visit www.pixologic.com.

 


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Related Keywords:Pixologic, ZBrush, Displacement Exporter, Multi-Displacement 2, texturing, modeling, illustration,

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