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OpenGL 2.0 Working Group Formed

OpenGL 2.0 expected within the next year By Dave Nagel
SGI, the company that created the OpenGL API, has announced the formation of the OpenGL 2.0 Working Group. The group has been formed to work on the next major release of OpenGL technology based on proposals submitted by 3Dlabs and Nvidia. An OpenGL 2.0 revision is expected within the next year.

According to SGI, "OpenGL 2.0 will represent both an enhancement to existing OpenGL functionality and an addition of support for emerging capabilities, such as high level vertex and pixel shaders, while maintaining compatibility with existing OpenGL implementations. Every one of the thousands of graphics applications that use OpenGL today can benefit from the enhancements incorporated into the future OpenGL 2.0 specification. The OpenGL 2.0 working group will be chaired by ATI Technologies and includes a majority of the [Architectural Review Board] members and numerous ARB participants."

The OpenGL 2.0 working group will meet on a weekly basis for the next several months and will likely release the 2.0 specification before 2003, according to SGI. Implementations should be approved within a year of this timeframe. For more information, visit

Contact the author: Dave Nagel is the producer of Creative Mac and Digital Media Designer; host of several World Wide User Groups, including Synthetik Studio Artist, Adobe Photoshop, Adobe InDesign, Adobe LiveMotion, Creative Mac and Digital Media Designer; and executive producer of the Digital Media Net family of publications. You can reach him at

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