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Oomba(TM) Acquires GameBux(TM), the Real Virtual Currency(TM)

(May 10, 2012)

CAMBRIDGE, MA -- (Marketwire) -- 05/10/12 -- Oomba, Inc. announced today that it has acquired GameBux™, a virtual currency system that will compliment the company's Digital Object Trading™ platform and Virtual Goods Marketplace™.

Oomba CEO Michael Williams commented, "It is our intention to launch GameBux as a free, virtual currency system for all games. There is a call for a universal system just as there once was for arcade tokens. Making GameBux free removes the largest barrier to that vision."

GameBux is a robust virtual currency-as-a-service. It works with both online and mobile games that are connected to the Internet. Oomba plans to launch GameBux later this year.

About Oomba: Oomba is the first SaaS platform for the exchange of virtual goods in an aftermarket that operates with the exclusive, voluntary participation of publishers of online and mobile games. The Oomba team is comprised of proven visionaries and industry veterans whose past innovations have changed the way in which people spend their leisure time. The team includes Michael Williams (Planetwide Games, Tremor Entertainment, Reality Gap), Nolan Bushnell (Atari, Chuck E. Cheese), Shawn Broderick (Genetic Anomalies, TechStars, play140), Amy Tucker (Xeko, Matter Group), and Dr. Richard Garfield (Magic: the Gathering, Pokemon).

Dylan Hundley
Oomba, Inc.
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