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Nina Kristensen to open Women In Games ConferenceJust Add Monsters co-founder to give opening address (June 08, 2004)
Just Add Monsters (JAM) co-founder and Production Director Nina Kristensen is to open the Women In Games Conference www.womeningames.com - with a rousing talk aimed at women from inside and outside of the industry.
The Women In Games conference, arranged and hosted by the University of Portsmouth, takes place on the 10th and 11th June. Nina will speak at the opening of the conference on Thursday 10th June.
Kristensen commented, ?Its an honour to talk at such an event. The videogames industry is vibrant, creative and fast-moving and whilst the number of women involved in it has increased over recent years, theres still room for improvement. She continued, ?It seems that most women are unaware of the exciting career options that are available in creating videogames from programming to art, animation, music, sound effects, scripting and design the hours are long but the rewards are worth it.
The conference will feature lectures and breakout sessions to give attendees the opportunity to analyse the role of women in the games industry and discuss the future of games that appeal to female gamers. Other speakers will include Sheri Graner-Ray from Sony Online Entertainment, and Aleksandra Krotoski, presenter of Channel 4s Thumb Bandits and Bits.
Conference organiser Mark Eyles said: ?This conference will provide a unique opportunity for reflecting on games and the games industry from a feminine perspective.
About Nina Kristensen
Nina entered the games industry eight years ago joining Millennium Interactive as a graduate artist. She spent two years modelling and animating MediEvil's quirky in-game characters. At Sony, Nina worked as a Lead Artist later to become Art Manager for the Cambridge Studio. Working to strict deadlines, she recruited and deployed art resources across internal and external projects, including the BAFTA award winning MediEvil2. Upon founding JAM, Nina was primarily responsible for project management and art direction as well as company strategy. JAM soon recruited an exceptional Lead Artist for Kung Fu Chaos and Nina was able to focus on the role of Producer, delivering the title on time and on budget. She strongly believes in working closely with publishers maintaining an open and candid dialogue throughout the development process. Contact: firstname.lastname@example.org
About Just Add Monsters
Just Add Monsters Ltd is a next-generation game development studio formed in Cambridge, UK, March 2000 by experienced game development professionals, Mike Ball, Nina Kristensen and Tameem Antoniades. Formerly of Sony Computer Entertainment, two of their hit titles MediEvil and Frogger sold over 1,000,000 and 5,000,000 respectively. Recently completing Kung Fu Chaos (Xbox) exclusively for Microsoft Games Studio on time and on budget, Just Add Monsters has built a solid reputation for creativity and reliability in original titles.
Just Add Monsters is currently developing for next-generation platforms and is exclusively focusing on outstanding design, production and long-term intellectual property planning. The 22 staff focus on growing, developing or sourcing the best technology solutions and building relationships with the strongest partners and publishers the games industry has to offer. In October 2000 Just Add Monsters Ltd was acquired by UK super-developer Argonaut Games PLC with industry guru Jez San OBE joining the board. For further information please visit: www.justaddmonsters.com
About Argonaut Games PLC
Argonaut Games PLC (AGT: LSE) was established 20 years ago by Jez San OBE, widely regarded as one of the industry's founding fathers - credited with creating the first ever 3D game, StarGlider in 1984, and is one of the largest independent developers in the world. With over 250 staff across 4 UK studios; Middlesex (HQ), London (Morpheme), Cambridge (J.A.M.) and Sheffield the company is currently developing for all major platforms including Xbox, Xbox Live, PS2, PS2 Online, GameCube, PSP, PC and since the acquisition of wireless game developer Morpheme is also now making games for mobile phones, PDAs and other mobile devices.
The company floated on the UK Stock Exchange in March 2000 and recently celebrated its sixth million selling title - Harry Potter and the Chamber of Secrets (EA - PSOne). Previous multi-million selling successes include Croc: The Legend of Gobbos (EA - PSOne, over 3 million units sold); Harry Potter and the Philosopher's Stone (EA - PSOne, over 1 million units sold), StarFox (Nintendo - N64 over 4 million units sold) bringing the total number of games sold to over 15 million. Argonaut has built a solid reputation for creativity and reliability in developing both original and licensed titles for the world's leading publishers, including Microsoft, Electronic Arts, Lego, Sega, Nintendo, Vivendi and Namco. www.argonaut.com
Related Keywords:Nina Kristensen, Women In Games, Just Add Monsters, JAM, videogames, Sheri Graner-Ray, Aleksandra Krotoski, Mark Eyles,