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Newton: Dynamics in After Effects?

  By ninjacrayon

It was big when Adobe Flash started showing some of the dynamics calculations online. Then bullet physics came to MAXON's Cinema 4D. Now this site shows a glimpse at a physics resource for After Effects.  We can't wait. Newton <The First physics engine for After Effects> It will revolutionize animation in After Effects! Newton interprets each 2D layer as a rigid object in a real environment. Once the simulation is calculated, the corresponding animation is recreated in After Effects as keyframes. Strengths: . robust and fast . simple and intuitive interface with OpenGL preview . gravity, collisions, friction, etc.. . media and forms of masks . management of static objects, dynamic, kinematic, etc..

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