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NewTek Ships LightWave 11 SoftwareFrom massive duplication, to realistic forms in flight?studios and artists push boundaries and speed up production (February 20, 2012)
Mikael Burman, technical supervisor at Massive, a Ubisoft Studio based in Sweden, says, "Our cinematics team works in a mixed 3D pipeline most of the time, and the updated I/O tools in LightWave 11 (FBX and MDD/GeoCache), combined with the new Unified sampling; colorspace-aware Adaptive sampling; and updated shaders, such as the reflection blur; allows me and my team to deliver fast, artistic, and adaptable content," Burman explained. "LightWave 11 continues to improve and make our work more creative and enjoyable."Tom Bosschaert, managing director of Except Integrated Sustainability, based in the United States and the Netherlands, says "LightWave 11 adds a set of tools that enables us to push the boundaries of our inventions. Instancing and Bullet Dynamics natively provide possibilities that allow us to massively speed up production," said Bosschaert. "The productivity enhancements throughout the program, give us tangible daily improvements in speed, workflow, and quality."
· Duplicate a vast number of objects in a scene without experiencing memory overhead
· Scale, position, rotate and surface randomly cloned objects for realistic detail
· Animate realistic motion of grouped objects such as such as birds, fish, insects, animals, aircraft, spaceships and more using a new motion modifier
· Calculate crowd avoidance of neighboring objects, target alignment and cohesive attractions with the motion modifier
· Pre-fracture objects that are ready for destruction with a new Modeler tool that is designed to complement Bullet Dynamics in Layout
· Animate explosions without using dynamics and control the density of fractures by applying weight maps to objects
· Deliver physics-based animation with the Bullet Dynamics engine in Layout and the new Fracture tool in Modeler
· Collapse buildings, create explosions or quickly place objects in a natural-looking random pattern
Virtual Studio and Interchange Tools
· Support for new controller types, including the Sony Playstation Move, allow users to easily control and record the item results with a LightWave channel
· Import and export model and texture data to Pixologic Zbrush software with GoZ technology
Additional LightWave 11 features include powerful new render buffer capabilities, robust Python scripting functionality, FiberFX enhancements, user interface improvements and more.
Pricing and Availability
LightWave 11 is now available for the retail price of US$1,495. Upgrade pricing from earlier versions of LightWave is US$695. Educational pricing is also available. For more information, please visit www.newtek.com.About NewTek Benefiting producers and artists with cost-effective and groundbreaking technologies, NewTek is a worldwide leader in portable live production, video editing, 3D animation and special effects tools, including the TriCaster product line, 3Play and LightWave 3D®. NewTek has won numerous industry accolades, including two Emmy® Awards. Clients include: ?The X Factor, ESPN X Games, New York Giants, NBA Development League, Fox News, BBC, NHL, Nickelodeon, CBS Radio, ESPN Radio, Fox Sports, MTV, TWiT.TV, USA TODAY, and National Aeronautics and Space Administration (NASA). NewTek products have been used in feature films and television shows, including "Avatar," "The Adventures of Tintin," "Terra Nova, "Fringe," "CSI: Crime Scene Investigation," and more. NewTek is privately owned and based in San Antonio, Texas. For more information on NewTek please visit: www.newtek.com, Twitter, YouTube, Flickr or connect with us on Facebook.
Related Keywords:3D, LightWave 11, NewTek, animation, modeling, rendering, workflow, work flow, production proven, GoZ Zbrush technology