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Multiverse Enables Indie Game Developers to Build MMOGs

Announced the Multiverse Platform (December 07, 2005)

The Multiverse Network, Inc., a company aiming to become the world's leading network of Massively Multiplayer Online Games (MMOGs) and 3D virtual worlds, today announced the Multiverse Platform, a free technology platform designed to change the economics of virtual world development by providing independent game developers with the resources they need to enter and compete in the $2 billion online game market. Using the Multiverse Platform, developers can build and bring to market high-quality MMOGs and virtual worlds for far less money and time than ever before.

Showcasing the Multiverse Platform's viability, the company also today unveiled its own MMOG -- Kothuria: The World's Edge. Similar to the real-world constraints faced by many independent game developers, Kothuria was designed and built in-house at Multiverse by a small part-time team of developers over a period of just a few months.

The Multiverse team has extensive experience building enterprise-class technology platforms at companies like Netscape, Borland, and Silicon Graphics.


Significant challenges associated with engineering, art asset creation, and marketing mean that new MMOGs typically require three years and $20 million to develop. Using the Multiverse Platform, developers can now create an MMOG in less than a year, and for far less than $1 million. Limited games or demos can be built in a few months for $10,000 or less, and functioning prototypes can be assembled in a few hours for free.

The Multiverse Solution

Multiverse is the only company focused on delivering a complete, end-to-end solution for MMOG and virtual world development. Multiverse provides developers with code, content, and consumers.

Code: The Multiverse Platform

Coding an enterprise-level technology infrastructure that can scale to millions of simultaneous users is daunting for any engineering team. For most game developers, it's outside of their area of interest and expertise. Multiverse has built a complete and pre-coded client-server infrastructure and tools -- all of which are available to developers for no upfront costs. This allows developers to concentrate on the important work: creating their game. The Multiverse Platform includes the following customizable and extensible technology components:


    -- Multiverse Client contains 3D rendering technology and other built-in
       MMOG functionality, allowing users to navigate within a virtual world
       and interact with other players.
    -- Multiverse Servers accomplish the "heavy lifting" of the game by
       managing players, implementing game logic, running artificial
       intelligence, and more.
    -- Multiverse Tools let developers create and change any aspect of their
       game, and manage it after it launches.
    -- Multiverse Infrastructure delivers all the necessary infrastructure
       services, such as user management, content-rating system, and
       billing/subscription management, necessary for developers to build
       commercial applications.
    Content:  The Developer MarketplaceSmall development teams rarely have the connections or budgets to hire professionals to create art assets like 3D models, animations, sounds, and AI scripts. Multiverse provides developers with the Developer Marketplace, where individual specialists can buy and sell assets. Unlike other asset marketplaces, everything available through the Multiverse Developer Marketplace will be based on open standards, and thus compatible across the entire Multiverse platform. The company also offers a free starter set of assets, including a wide range of content for different genres and an actual MMOG for modification.

Consumers: The Multiverse Network

Even the most powerful independent game studios must partner with publishers to bring their games to market. Under this model, game publishers wield a high level of power and take a large share of the revenue. Multiverse aims to return power to the game developers, by letting them bring their games directly to the consumers. This is enabled by the revolutionary architecture of the Multiverse Client.

Similar to a web browser, the Multiverse Client can access any virtual world built with Multiverse technology. This means consumers are only one click away from playing any game built with the Multiverse Platform, with no additional installations. This enables a single distributed network of virtual worlds: the Multiverse Network. And conversely, when a new developer brings a game or virtual world to the Multiverse Network, they have instant access to a built-in consumer market: all the players of all the games already on the network.

Developers can use the Multiverse Platform without any upfront costs, paying Multiverse only a percentage of revenues they make after they launch their game.

About The Multiverse Network, Inc.

The Multiverse Network, Inc., is creating a network of online video games and other 3D virtual worlds. Its unique technology platform will change the economics of virtual world development by empowering independent game developers to create high-quality, Massively Multiplayer Online Games (MMOGs) and non-game virtual worlds for less money and in less time than ever before. Multiverse solves the prohibitive challenge of game creation by providing developers with a comprehensive, pre-coded client-server infrastructure and tools, a wide range of free content -- including a complete game for modification -- and a built-in market of consumers. The Multiverse Network will give video game players a single program -- the Multiverse Client -- that lets them play all of the MMOGs and visit all of the non-game virtual worlds built on the Multiverse platform. For more information about the company, please visit www.multiverse.net.

 


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Related Keywords:The Multiverse Network, Inc., a company aiming to become the worlds leading network of Massively Multiplayer Online Games (MMOGs) and 3D virtual worlds, today announced the Multiverse Platform, a free technology platform designed to change the economics of virtual world development by providing independent game developers with the resources they need to enter and compete in the $2 billion online game market. Using the Multiverse Platform, developers can build and bring to market high-quality MMOGs and virtual worlds for far less money and time than ever before.

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