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Moving : StillArtist sees 2D in 3D so you can too
I had a chance to talk with Santiago about his project, and what brought him to it. Here are some answers from the artist.
When did you see your first stereographic image?
I think I saw my first stereoscopic image when I was very very young in a view-master my sister had.
What about a 3D movie?
The first stereo movie I remember on taking pleasure seeing probably was Spy-Kids Game Over by Robert Rodriguez. A magical bad movie, I remember being all alone on the theater and feeling a special connection.
I still love the view-master and I still love Robert Rodriguez's work.
When did you begin to think about creating stereo composites?
Did you create other kinds of animation/composites before you worked on stereo pieces?
I used to work, and still do, on post production. I like compositing an special effects.
The first stereo images I created where made with a LOREO 35mm camera (http://www.loreo.com ) I bought the camera online like 6 years ago. I have done 3 stereoscopic short movies, and I work at AMAK ( http://www.amak.fr ) where we do mostly stereoscopy and rides for theme parks.
What is your background in art, photography, school?
I went to art school in Colombia, film school in New York, and Post Production in Paris. But I could say that I work as a graphic artist.
Is this your first stereo animation? How many did you create before this one? Did you have help creating this? By whom?
Moving Still is my first stereo short, this film was made by me and my wife who did the sound. After this was finished, I created 2 more:
Galaxy: http://www.mikrosimage.fr/ajouts_mikrosimage/NewsLetterMikros_Html/Galaxy/01-ActualiteUS.html, and I just finished the stereo version of Come Coco: http://santisan.free.fr/coco/extras.htm
When did you start to become adept with composting stereo images?
I did some test and the felt ok, so I kept on doing the rest of the film. This film was a great lesson on stereo for me.
What's your "basic" workflow for creating animations like this?
The work flow for this film is very special. This film was shot with only one camera. That is why I used the train that moves on a constant speed.
This is how it works: This technique is called the time displacement technique, and it consists of duplicating the video track you get form this lateral traveling movement, then displacing this new track a couple of frames in your timeline. In this way you get to produce a second point of view (camera) from one single camera shot.
Here is even more info on the subject (sorry only french for now):
What's your inspiration for the content?
I like architecture, buildings, trains, cars, trucks, speed, etc.. I m very bad with feelings and actors, that s why I prefer to do my movies about the city or trucks. A movie I like a lot is for example Sometime by Pleix: http://www.pleix.net/films.html
OK - Here are the tech questions. What kind of hardware / software do you use? What kind of hardware / software do you wish you had?
I used basically Adobe's Photoshop, After Effects, 3DsMax and Adobe Premiere Pro for importing the images form the a HDV camera I used to shoot the video.
I love After Effects, I think it is very versatile for compositing and animation. I wish a had lots of machines for rendering and may people to help me with the rotoscoping tasks. But I m good about software for know, I like to keep it simple so I usually use the most basic features of the software packages.
How long have you been using these? What's your experience level?
I have been using them for some years now, I could say my experience level is fairly high.
What do you think your next project will be?
I just finished a short for Red Bull X13 and Im trying to make something an new stereo short
Thank you Santiago!
If you wan to see MOVING STILL grab your red and green 3D glasses and head over to Santiago's website: http://santisan.free.fr/moving_still/index.htm
You can contact him at firstname.lastname@example.org
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Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
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Source:Ko Maruyama. All Rights Reserved