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MaPZone ChallengesFree Procedural Texture Software Competition
The MaPZone Challenge is finally open, allowing you to test your skills with MaPZone and share tips with other users. Although a recent addition to the Allegorithmic site (the second contest just finished), the community is building.
While there were only 3 entries in last month's contest, they were excellent. Using the shaders in bump, specular and displacement materials as well as the color shows the depth of what is possible.
some of the 5 pages of textures
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Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
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