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M-Audio Announces GrooveLab Consumer Music Software

Sub-$100 bundle includes everything needed to make music (June 22, 2004)

M-Audio, an industry-leading manufacturer and distributor of hardware and software for professional musicians, today announced GrooveLab, a retail-ready bundle of hardware and software that empowers anyone to create professional-quality music, regardless of their music experience or ability. The introduction of GrooveLab marks a significant milestone in the company's push to penetrate the consumer market.

Growing Opportunity in the Consumer Music Market
According to a recent Gallup poll(1), 54 percent of American households have at least one person, age five or older, who plays a musical instrument. Assuming this figure accounts primarily for traditional -- or analog -- instruments, this statistic represents an enormous untapped market of musically inclined people who haven't yet gone digital.

Couple the growing presence of computers in today's households with the explosion of MP3 and other music-related technologies such as GarageBand and iTunes, and it is clear that there is a burgeoning market for music products for non-musicians.

"In many ways, we've been preparing for our consumer push since the company's inception in 1988," said Tim Ryan, founder and president, M-Audio. "For sixteen years, we carved our niche in the pro market by empowering musicians with superior products at affordable prices -- that same strategy will serve us well in the consumer market."

GrooveLab Supports M-Audio's Aggressive Consumer Push
For the last decade and a half, M-Audio has pioneered computer-based music creation, focusing primarily on the professional music market. Now the same technology that has been available to professional musicians is available to all consumers -- with affordability and ease-of-use suited for the mass market.

With the introduction of GrooveLab in 2004, M-Audio will make its most significant push into the consumer market in company history. To address the consumer market, M-Audio is taking a three-pronged approach, including broadening its distribution reach to include some of the nation's most prominent consumer retail chains, catalogs and online retail outlets; refreshing its marketing strategy to include a new series of advertisements that depict the digital music-making revolution; and several new products that bring professional quality within reach of the consumer market.

Introducing GrooveLab
M-Audio's flagship consumer product, GrooveLab, is significant because it takes all the components necessary for digital music creation and assembles them in a single, affordable package. Now anyone who has contemplated making their own digital music can use GrooveLab to build their own computer-based music studio.

Priced just under $100, GrooveLab bundles a USB interface, headset with built-in microphone, remixing software and music loops. With GrooveLab in-hand, all the customer needs is a computer to start making their own music. Given the product's affordability and retail accessibility, M-Audio expects the product will enjoy widespread success with customers who have considered making their own music but have been intimidated by the cost and complexity of other systems.

GrooveLab is the latest product introduced by M-Audio to augment its consumer product portfolio. M-Audio offers a broad range of PCI and USB soundcards, speakers, keyboards, microphones and other products that give consumers professional quality at affordable prices.

About M-Audio
M-Audio is a leading provider of creative tools for today's electronic musicians and audio professionals. Founded in 1988, M-Audio now has independent offices in the US, Canada, UK, Germany, France and Japan, as well as independent distribution in most of the rest of the world. M-Audio's ability to parlay advanced technology into affordable products has led the company to win some of the international audio community's highest praise and awards. For more information about M-Audio and its portfolio of consumer products, please visit

(1) Gallup poll, 2003


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