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Let It ShineCreating a halo effect behind objects in AE6.0
Step 1: Create a New Composition (Command+N on the Mac, Control+N on the PC). Name the Composition ?Flare.
Step 2: Create a New Layer (Command+Y on the Mac, Control+Y on the PC). The size of this layer can be anything you like, but for this exercise, make it 300 x 300 and color it white. Also use Square Pixels for the Aspect Ratio.
Step3: Apply Fractal Noise to the layer. Depending on how ?spiky you want your halo, increase or decrease the Contrast for the effect. You can also brighten the halo by increasing the Brightness of Fractal Noise in the Effect Control Panel. For this exercise, I increased the Contrast to 1000 and the Brightness to 50.
Step 4: Twirl down the Transform Property for the Fractal Noise effect. Animate Offset Turbulence downward. In this exercise, I moved Offset Turbulence from the top of the Composition to the bottom of the Composition over 10 seconds. This downward movement will cause the Fractal Noise patter to move outward when we apply the next effect.
Step 5: Apply the Polar Coordinates effect. This effect takes the layer and converts it from rectangular to polar coordinates, and vice versa. The end result is circular shape (see image).
Change the Interpolation to 100% and the Type of Conversion to Rect to Polar.
Related Keywords:After Effects, adobe, shine, halo, schleicher, lightwave, mars
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