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Interview with Maxon's Paul Babb

Paul descibes how Cinema 4D and Adobe CS3 work together By David Basulto

I really wanted to learn to work with 3D apps. I tried them all, or so I thought, to no avail. Did I need to go back to college and super size my math knowledge? I shuddered at the thought. Surely there must be an application out there that will let me just design and animate and not be a rocket scientist.

Luckily for me, fate has a way of working itself out.

It was a Tuesday and I decided to drag my wife to the Motion Graphics LA meeting held once a month. It cost me a nice dinner too. That night there was a company called Maxon there showing an app called Cinema 4D. To say the skies broke open and the angels began to sing is an understatement. ?Wow I get this! I cried. As soon as the meeting was over I went home and downloaded a demo copy. I was sold.

Over the next few months I immersed myself into the wonderful world of Cinema 4D and built my first 3D model, a ladybug. My wife thinks it was for our nephew but I was the one who got the most of it. I was a 3D man now.


 


Todays show I have the pleasure of interviewing Mr. Maxon himself, Paul Babb. We talk about the integration with Adobe and some other great stuff. Enjoy.

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Links:

DMN: www.DigitalMediaNet.com

Maxon: www.Maxon.net

Next Week: Rainmaker Animations Paul Gertz


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David Basulto is an independent filmmaker in Los Angeles. After 17 plus years, David is well versed in all aspects of filmmaking from development to distribution. He produces, directs, edits, and now is addicted to motion graphics and 3d. His last film, Death Clique is in Blockbusters nationwide. David is also the host of the www.filmmakingcentral.com. In his spare time David is an avid gamer and can be found slaying monsters in the world of Vanguard. For more info visit www.davidbasulto.com
Related Keywords:cinema 4d, adobe cs3, paul babb, 3d animation, after effects, motion graphics

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