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House Of Moves Launches New MoCap Studio And ServicesBuilds out unmatched facility with top technology from VICON (January 19, 2005)
House Of Moves Launches New MoCap Studio
House of Moves has been boosting its caché of expertise, equipment and personnel since June, when it was acquired by VICON. The company has recently been involved in a range of high-profile feature film and game projects, including ?The Polar Express, ?Spider-Man 2, ?Catwoman and the ?GoldenEye: Rogue Agent shooter game and ?The Lord of the Rings: The Battle for Middle-earth real-time strategy game for Electronic Arts.
?As a division of the leading motion capture developer, VICON, we now enjoy incredible access to its resources and technology, said House of Moves CEO Tom Tolles. ?This has allowed us to equip ourselves to really shape the future of real-world motion capture, with our customers as direct beneficiaries. Having seen motion capture advancing by leaps and bounds this year with such projects as ?The Polar Express, ?Van Helsing, ?I Robot and ?Sky Captain and the World of Tomorrow, its clear that motion capture is going new places in film. So when customers come in with an ?out-there concept, when they want to capture hero characters, not just background filler -- or want to record motion capture in tandem with first-unit photography on set, theyll find House of Moves to be the right partner for the job.
The new House of Moves offers a motion capture volume sized up to 90 x 45 feet. 64 VICON cameras offer ultra-high resolution motion capture with four-million pixels and on-board processing. House of Moves new ?Golden Volume is designed for precision capture of simultaneous facial and full-body performance animation, and has already been used in production for several upcoming game and feature film titles. Captured information is readied for the 3D pipeline using VICON iQ, VICONs automated, kinematics-based data processing application, and House of Moves Diva software. In many cases, House of Moves motion capture is delivered to customers ready to plug directly into animation production pipelines or game engines.
About House of Moves
House of Moves provides professional motion capture services, stock 3D data, and custom 3D animation tools for the entertainment industry. With expertise dating back to 1985 and credits ranging from ?Spider-Man 2 to ?Titanic, House of Moves has completed hundreds of animation projects, including feature films, electronic games, television commercials, broadcast television series, music videos and on-line character animation/content for the Web. The companys artists, animators, engineers and programmers work with top Hollywood talent and some of the industry's finest production facilities to help capture and integrate dynamic data in a 3D environment. The worlds largest motion capture studio, House of Moves was acquired by leading motion capture developer VICON Motion Systems in 2004.
For more information, call (310) 306-6131 or visit www.moves.com.
VICON Motion Systems is a subsidiary of OMG plc (LSE: OMG) with global headquarters in Oxford, UK, and US headquarters in Lake Forest, CA. OMG subsidiary 2d3 Ltd. produces innovative visual geometry software deriving 3D data from moving images. Since 1984, VICON has been providing professionals with the latest tools to accurately capture the subtleties of three-dimensional human motion for research, medicine, sport, engineering, game development, broadcast and film.
For more information about VICON, or to view a comprehensive list of worldwide distributors, visit www.vicon.com or contact +44 (0) 1865-261800 in the UK or (949) 472-9140 in the US.
Related Keywords:House Of Moves, MoCap, VICON, VICON Motion Systems, motion capture, game development, feature film, VICON MX40, VICON iQ, Diva, Electronic Arts, Tom Tolles, Golden Volume, kinematics, animation,