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Hash Releases Animation:Master Version 13.0

Animation:Master is shipping a Universal Binary version for Mac OS X (July 28, 2006)

Hash Inc. announces the release of Animation:Master version 13.0 at SIGGRAPH 2006, its 19th consecutive year at the annual show.   This major new release of their flagship 3D character animation product adds new rendering features like HDRI, Image Based Lighting, new hair rendering shaders, improved cloth and hair slmulation, and physics simulation that uses the ?Newton Game Dynamics engine. 

The new release also includes new Group Project features with an integrated asset manager that allows you to work with others over the Internet.  This system is currently being used on the 3D CG feature ?The Tin Woodman of Oz, a large, community film project sponsored by Hash, Inc.

?Every year we focus our efforts in areas that will benefit our users.  This year, our focus is Education.  We have had great success in reaching schools, and helping educators teach animation, said Martin Hash, Hash Incs founder and owner.  ?Because of Animation:Masters legendary ease of use, students are entering the world of animation and filmmaking with great enthusiasm and encouragement. 

Our school-friendly manual is partitioned into easy, inviting exercises, so it works equally well for an individual or a classroom environment.  And our moderated, online community provides an invaluable resource to both new and seasoned users. 


Also, with v13, Animation:Master is shipping a Universal Binary version for Mac OS X.  This means that Mac users running MacOS 10.4 can run the software at native speeds on both PowerPC and Intel based Macs.  

 



Animation:Master comes with everything you need to easily produce high quality animation for film, television, and the Internet.  The products design revolves around the premise that the artist should have powerful, but intuitive tools that are easy to use, and affordable.  Hash, Inc. has always focused on character animation, and providing tools for telling stories.  This has led to breakthroughs in organic modeling with spline meshes, re-usable and layered motion resulting in the first commercial 3D character animation system for personal computers, and powerful features designed for an artist rather than a technical director.  This combined with a large and very active online community has resulted in a solid and supportive environment for anyone wanting to create, learn, or teach animation.  Animation:Master retails for $299.

Hash, Inc., founded by Dr. Martin Hash, has been marketing software tools for 3D-character animation since early 1987.  The company continues to design and build affordable software tools for artists and animators for use in independent and commercial production. Animation:Master is available for Microsoft Windows XP, and Apple Macintosh OS X platforms.


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Related Keywords:Hash Releases Animation:Master Version 13.0Hash Inc. announces the release of Animation:Master version 13.0 at SIGGRAPH 2006, it?s 19th consecutive year at the annual show. This major new release of their flagship 3D character animation product adds new rendering features like HDRI, Image Based Lighting, new hair rendering shaders, improved cloth and hair slmulation, and physics simulation that uses the ?Newton Game Dynamics? engine.

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