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Game Trust Announces Casual Game Development Contest

?Casual Game Evolution Challenge? co-sponsored by (February 23, 2005)

Game Trust, the global leader in premium play infrastructure for casual games, announced today the first "Casual Game Evolution Challenge," co-sponsored by Open to any and all game developers, the contest seeks to identify the best single-player Shockwave game concepts for online, tournament, and download play. The contest is designed to help developers successfully release their games and to help the casual game market evolve with innovative new game concepts. Five finalists will be awarded Game Trust licensing contracts with a revenue share and guaranteed distribution to millions of casual game players worldwide including an exclusive premiere on The Grand Prize winner will also receive a specially modified, high end Vespa.

?This is an amazing opportunity for any Shockwave developer, states Adeo Ressi, CEO of Game Trust. ?It is difficult for both established and small developers to break into the lucrative world of high profile casual game development. We have pulled together an amazing co-sponsor,, to make this dream accessible for developers. We see this as a crucial evolutionary step in casual online games. Anyone can enter. Anyone can win. And the winner will be world recognized when all is said and done.

? is always on the lookout for great new games, and so is our audience of millions of consumers, says Mika Salmi, CEO AtomShockwave Corp. ?Were happy to team up with Game Trust to reward innovative game developers and their best new ideas.

The ?tricked out Vespa will be on display for all developers to see at the Game Developers Conference (GDC) and the International Game Developers Festival (IGF) in San Francisco (GDC Booth #141). Developers can register and submit game concepts at starting today or at the GDC/IGF event. The finalists will be announced on March 21st, 2005, and the Grand Prize will be awarded to one developer on March 28th, 2005. Fame, fortune, and a great ride await you!

Any game concept with a storyboard and preliminary game graphics can be submitted as well as completed games. Game Trust and will evaluate games based on their potential for commercial success, innovative storyline, and "fun factor." The winner must agree to complete all versions of the game in exchange for the Grand Prize, a revenue sharing agreement, and distribution opportunity on and beyond.

About Game Trust
Founded in 2002, Game Trust is the economic engine of innovation in games with the leading platform for premium game play. The Game Frame platform is the industry standard for deploying community and transactions within online casual games. Licensed by leading distribution outlets worldwide, the platform reaches a combined audience in excess of 130 million players per month. Award winning games, such as "Shroomz," are released by leading developers on the platform to reach millions of players with new premium play models. The Company is venture backed with offices in New York and Denmark.

For more information visit

About is the worlds leading destination for online games, serving a large, loyal audience the best in interactive entertainment since 1998. The award-winning Web site ( attracts millions of players of all ages with a broad selection of entertainment -- action-packed arcade-style games, jigsaws and puzzle games, creativity software titles, multiplayer games, and more. Originally founded as a division of Macromedia Inc, is a service of San Francisco-based AtomShockwave Corp.

For more information, please visit and


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Related Keywords:Game Trust,, game developers, Casual Game Evolution Challenge, Shockwave, Vespa, Adeo Ressi, online games, Mika Salmi, GDC, IGF, Game Developers Conference, Game Frame,


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