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FaceStation Heading for Maya for OS X

Facial animation system offers markerless motion capture By Dave Nagel
Eyematic Interfaces has started shipping a real-time facial animation system that will soon work with the Mac OS X version of Maya, according to the company. The product, FaceStation, locks into a live actor's facial features without the use of markers to record facial movement and voice. Feedback on a 3D model is immediate.

I had a chance to use the system at the SIGGRAPH convention in Los Angeles, and it performed as advertised.

FaceStation itself resides on a specially configured PC that includes a capture card. But it sends data to a 3D application via IP. Company representatives told me this will make it easy to develop support for the forthcoming Mac OS X release of Maya. (On the PC side, FaceStation supports Alias|Wavefront Maya and Discreet 3ds max.)

Aside from handling real-time facial motion capture, the product can also be used on existing video footage to lift facial tracking data. It also allows the animator to make changes to the motion without frame by frame modification.

A FaceStation system goes for about $25,000, including the PC workstation. We'll bring you more on Maya for OS X support as it becomes available. For more information now, visit

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