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Eyetronics' New ShapeCam Makes 3D Object Capture A SnapPortable hand-held system used for game development, CAD, animation (January 10, 2002)
ShapeCam includes a digital camera and a specially designed flash device mounted on a lightweight frame. It allows users to freely move around objects of almost any size, automatically capturing 3D geometry and textures by simply taking pictures. Photos captured with the portable hardware are processed and assembled in 3D within Eyetronics' ShapeSnatcher Suite software. The process produces fast and accurate 3D digital models that recreate the shape, colors and textures of the original object or person.
"ShapeCam is the first portable 3D scanning system that gives users total freedom to move around an object and capture it from every angle without recalibration," says Dirk Callaerts, CEO of Eyetronics. "This is a huge leap for people who want to quickly transform human faces, human bodies or objects into realistic 3D models anytime and anywhere."
Once the application is set up, it is easy to use ShapeCam. To set the distance between camera and object, the user aims the camera until two laser points converge as one. At the same time the picture is taken, the flash projects a grid onto the object, providing the information the software needs to create a 3D image. Users can take as many pictures as needed to capture the parts of the object or person they want to digitally recreate.
Related Keywords:Eyetronics, CAD, game development
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