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Essential Reality to Reveal Final Product Design of Award-Winning P5 Glove Peripheral At CES(January 02, 2002)
Media representatives and CES attendees will be able to experience the P5 for themselves. Using only discrete movements of the fingers and hand, they will achieve full-motion control of images, computer 3D graphics and on-screen characters as well as interactive game action.
"There has been an enthusiastic response from the press, consumers and developers to the P5," noted David Devor, the Company's Vice President of Marketing. "A substantial number of developers have applied for the P5 SDK (Software Development Kit) which will allow developers who incorporate our code into their content to take advantage of the P5 for use with many of the different operating systems and game console environments."
The P5 is particularly well suited for gamers because the majority of today's games have a 3D user interface. Action games, RPGs, first-person shooters, adventure games and sports games will all be enhanced by the ability to move easily and intuitively in 3D space.
The P5 uses Essential Reality's proprietary bend sensor and tracking technologies to enable full interaction with a 3D environment. Fully USB compliant, the first generation P5 is designed for compatibility with the Microsoft Windows 98, Windows ME and MS 2000 operating systems. Additionally, the Company expects that the P5 will be compatible with the Microsoft XP, MAC OSX and OSIX operating systems, as well as the PlayStation2 and Microsoft Xbox game consoles. Color images of the P5 can be seen at www.essentialreality.com/products.html.
About Essential Reality
Essential Reality was founded with the goal of developing, manufacturing and distributing next-generation 3D peripherals for the gaming, PC and professional user communities. The Company's mission is to revolutionize the way people interact with computers and game consoles by utilizing intuitive, natural movement as the primary input. Its first product, the P5, is a 3D input device capturing finger-bend and relative hand-position that enables intuitive interaction with 3D environments.
Follow-on products may include: (i) 2nd generation extensions (wireless, left-hand version), (ii) additional feature enhancements (tactile feedback, pulse sensor); and (iii) additional interface devices to extend the overall consumer and videogame experience.
Essential Reality is headquartered at 49 West 27th Street, 7th Floor East, New York, NY 10001, and its web site is located at www.essentialreality.com.
Related Keywords:game development, VR, peripheral, interactive, device, glove
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