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Dr. David Warner To Keynote 2005 Serious Games Summit D.C.

To discuss how interactive games can change the future of healthcare, defense, and education (September 21, 2005)

Renowned researcher and neuroscientist Dr. David Warner will discuss the complex relationship between humans and computers in a keynote address, slated for Nov. 1, 2005, at this year's Serious Games Summit D.C. in Washington D.C. The summit serves as a primary forum for experts within various fields to network, learn and share information about the growing demand for games designed for practical applications.

Titled "Riding the Cutting Edge of Distributed Intelligence," the keynote will help explain how certain methods in serious games design can both increase and streamline the flow of information between people and computers. Warner will attempt to demonstrate that cognitive neuroscience and perceptual psycho-physics are essential elements for designing high-impact practical games.

"David Warner's research will undoubtedly change the way we approach serious games development," Ben Sawyer, content chair of the Serious Games Summit D.C., said. "The keynote will underscore the importance of understanding how the mind absorbs information in order to create effective game applications."

Warner, the director of the Institute for Interventional Informatics, has helped pioneer the development and advancement of physiologically based human-computer interaction systems. His research has been devoted to evaluating human functions and multisensory responses in relation to human-computer interaction to design strategies that will fundamentally change the way people relate to computers. Currently, he is examining ways to transfer certain aerospace and defense technologies to the health care and educational fields. Warner obtained his MD and PhD from Loma Linda University. He has been published, and is now working on a new project for the US Armed Forces.

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