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Device Central CS4 Essential Training: How content is distributed
Device Central is a mobile device simulator and testing application that serves as the hub of mobile design and development in Creative Suite 4. It simulates the display, interface, and performance of hundreds of phones and other devices, and is kept up to date via an online database. Device Central is an indispensable tool for Flash Lite developers. It can also be used to preview designs, video, and HTML layouts from other CS4 applications, like Photoshop, After Effects, and Dreamweaver. In Device Central CS4 Essential Training, Dale Rankine takes an in-depth look at all of Device Central's features, from basic testing to scripted automation. He also offers insights into the mobile content industry as a whole. Dale explains what can be learned from the various testing and feedback panels, shows how to test content on actual devices, and more.
This video covers the various ways that content is distributed, from the developer, aggregator, and operator, to how you work with the aggregators to source the content and services. Dale covers the various business models in place in the mobile market and how they may affect the decisions you make in terms of where you want to participate.
How content is distributed
|How content is distributed Click image or press spacebar to play|
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Dale Rankine is the founder and CEO of Moket, an Australia-based company that has been at the forefront of Flash Lite mobile product design and development since 2004. He has written numerous articles and tutorials on Flash Lite development, appeared in a number of training videos, and been a regular speaker at international conferences such as Adobe MAX and webDU. Dale is an Adobe trainer for Flash Lite and an Adobe Community Expert (Mobile).
Related Keywords:Device central, mobile content testing, mobile content, mobile content creation, mobile design, flash, design preview