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DeVry University Offers Game and Sim Bachelor's Program(January 27, 2005)
With interest in computer game technologies continuing to skyrocket, DeVry University, known for its career-oriented technology degree programs, has introduced an new bachelor of science degree program in game and simulation programming. DeVry will begin offering the program at its Phoenix and Fremont, Calif., campuses for the summer 2005 semester.
With the video game industry roughly 30 years old, computer game technologies as an academic specialty is relatively young. As the popularity of video game software sales has grown -- software sales more than doubled since 1996 and sold more than $7 billion in 2003 -- the need for qualified game developers and programmers has increased. Many game companies are now looking for candidates with not only the programming skills, but also with academic credentials and a well-rounded education that will make them successful employees.
Graduates of the program, who might find positions such as programmers, software engineers and project coordinators, would be also qualified for jobs in fields beyond the game industry, where integrated competencies of game and simulation design and programming come together. Examples include military tactical and strategic simulations and training, automotive design and testing, training for health care workers, crime scene reconstruction, flight simulation and any other industry that does design and prototyping work.
"Game development technologies are experiencing an unprecedented surge in popularity and are poised to play an important role in shaping many aspects of the entertainment industry for years to come," said Bob Aron, director of new product development at DeVry University. "Similarly, simulation technologies are having an increasingly significant impact on the way a wide variety of private sector businesses and public sector entities train their employees or safely evaluate the outcome of an untested situation. Both trends are likely to continue, creating a strong demand for individuals who have formal educational backgrounds in these complex and exciting areas."
DeVry University's applications-oriented program provides preparation in the math and physics of games, programming fundamentals, game design, modifications (MOD), massively multi-player online game programming (MMOG), two- and three-dimensional graphics programming, and simulation and game engine design. As with other DeVry University degree programs, the technical elements of the degree program are supported by more traditional general education courses - an approach that ensures that students graduate with the well-rounded education they need to succeed in the workforce. The program is eight terms long, 128 credit hours and consists of 36 courses. Of the 36 courses in the curriculum, 15 are new to the game and simulation programming courses.
As one of the largest degree-granting higher education systems in North America, DeVry University provides high-quality, career-oriented associate, bachelor's and master's degree programs in technology, business and management. Approximately 49,000 students are enrolled at its 72 locations that are in 21 states and Canada, as well as through DeVry University Online. DeVry University, a division of DeVry Inc. (NYSE:DV), is based in Oakbrook Terrace, Ill. For more information about DeVry University, visit http://www.devry.edu.
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