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Cycling '74 Releases Jitter

Software adds 3D and video features to authoring environment By Dave Nagel
Cycling '74 has released Jitter for Max, the company's graphical programming environment. Jitter is a set of video and 3D objects for the programming environment.

Jitter includes more than 120 new objects for describing and manipulating matrix data (data that can be expressed in rows and columns), such as video and still images OpenGL-based 3D geometries, text, spreadsheet data, particle systems, voxels or audio.

Cycling '74 says that although the architecture is general, Jitter is highly optimized for use with video data. It includes a "robust set of mathematical operators, keying/compositing, analysis, colorspace conversion and color correction, alpha channel processing, spatial warping [and] convolution-based filters, as well as less traditional video processing objects." Users create modular video processing "patches" out of Jitter components and matrix patch cords in the same way that Max/MSP users create custom audio and MIDI applications.

Jitter includes support for Apple's QuickTime architecture, including the recording and playback of all QuickTime-supported file formats, editing operations, import/export capabilities, real-time effects, video digitizing, QTVR, file format conversion and audio. It also includes a set of OpenGL objects for reading and rendering 3D objects, hardware and software rendering support and low-level access to geometry data and the OpenGL API. And it supports digital video (DV) camera control and FireWire input and provides multiple monitor support.

Jitter 1.0 is now available now for the Macintosh. For existing Max/MSP users, an upgrade runs $395. A bundle with Max, MSP and Jitter is available for $850. Educational discounts are available. A fully functional trial version is available for download from the company's Web site. For more information, visit

Contact the author: Dave Nagel is the producer of Creative Mac and Digital Media Designer; host of several World Wide User Groups, including Synthetik Studio Artist, Adobe Photoshop, Adobe InDesign, Adobe LiveMotion, Creative Mac and Digital Media Designer; and executive producer of the Digital Media Net family of publications. You can reach him at

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