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Creating a Beachball material By Ko Maruyama
Sometimes the best way to learn something is to deconstruct a completed project.  In this series of presets, a team of DMN readers got together to make some CINEMA4D textures.  While the materials are mostly based on simple parameters, it may help you to understand how a texture is made.  This week I've put together a tutorial on creating a simple texture that I've added to Emerson's BEACH materials.  You can check out the tutorial here to create your own gradient, but also check out the presets that Will and Emerson have begun.  There are already over 50 different presets available.

There are so many different elements to a single material, and within each of those material parameters, there are several more options that create an almost infinite possibility for creating textures for your 3D object.

In the MATERIAL OPTIONS SERIES, we'll create sets that you can download for free, disassemble and configure for yourself.    By downloading the preset, you'll get all of the textures together.  At a later point in time, we'll make catalogues of textures available to download for free.  In this article, you'll see how to actually CREATE YOUR OWN rather than merely edit the parameters of the download.

Once you check the movie out, ask yourself: Does it seem easy?  Let's see what you've got.  Send submissions for publication to komaruyama at gmail.com.

Be sure to check back regularly for more free downloads.   Or get automatic alerts by subscribing to the FREE email newsletter for animators RENDERS:

As an addition to Emerson's material, I've created a very basic gradient lesson that will allow you to create a simple beach ball texture using only one material.

For more information, be sure to check out the MAXON CHANNEL and the DMNFORUMS for CINEMA 4D.

To purchase or download a FREE DEMO,
check out our friends at TOOLFARM.

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Ko Maruyama is a freelance animator in Los Angeles.  In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design.  When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
Related Keywords:maxon, cinema4d, cinema 4d, c4d, 3D Textures, shaders, ko maruyama, beachball


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