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CINEMA 4D multiple passesA plug-in to manage your objects and renders
Unlike the layer solution that comes with the software, Render Elements is a "scene- state manager" as well as a render pass manager allowing you to have multiple settings within a single scene.
This plug-in, or rather this GUI manager does not replace the layer manager. Instead it works with it to allow you an easy way of turning on and off selected elements in order to produce multiple variant renderers of the same scene very easily.
There are some newly improved features for the plugin which is still in development. This is one of those plugins that allows you to work quickly and easily, building up several states of your project without having to create multiple saves.
A. Edit Menu. Here you will find various management options for your Render Elements.
B. Help Menu. Provides information about Render Elements and how to use the plugin.
C. Render Elements List. The list contains all saved Render Elements in the scene.
D. Bitmap Preview. If the option to take a preview image of the scene was enabled when the Render
Element was recorded, this panel will display that image when the Render Element is selected in the
E. List Functions. These functions work on the selected (a distinction is made between selected and
checked list items) element in the list.
F. Name Field. Used for naming and re-naming elements in the list.
G. Record Button (and options). This button is used to record and overwrite Render Elements.
H. Generate area. Used to create .c4d files from the checked Render Elements.
This is just an update, but I'm hoping that there will be more as time allows. Adam is a 3D artist and director here in Los Angeles, and works on the plugin when he isn't slammed with other projects.
You can follow Adam's progress on the plugin by visiting his website at:
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Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
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