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Audiokinetic Unveils Wwise at GDC 2006Wwise redefines audio development for interactive media (March 22, 2006)
Designed to seamlessly integrate into the game development pipeline, Wwise simplifies the audio creation workflow by centralizing all aspects of the process in an easyto-use interface. The solution gives sound designers the ability to implement audio at every phase of development. With Wwise, users can manage sound creation in real time including prototyping, integrating, fine-tuning, profiling and final output within the context of the game.
Wwise also helps game development teams to optimize work distribution, and lower risk by eliminating the dependencies between sound designers and audio programmers. Wwise allows each group to focus on their own creative vision. It also helps users maximize efficiency in the development process by simplifying the management of localized audio assets, making it easy to create and edit complex hierarchies of sound objects, and allowing for simultaneous multi-platform authoring.
Additionally, Wwise makes it possible to front-load all critical authoring implementation tasks at the beginning of the production cycle, thereby freeing more time for validating designs and stabilizing the game development pipeline as a project matures.
Attendees at the Game Developers Conference can find out more about how this innovative solution can inspire audio creators to build powerful gaming audio experiences by visiting or attending:
Exposuite ES 122 from March 22 to 24
Autodesk Partners Booth #534 pod #4 - Sparks program: March 22 from 1:00pm - 2:30pm
Sponsored Session: Introducing Wwise ®, a Comprehensive Audio Solution: March 22 from 9:00am - 10:00am
About Audiokinetic Inc.
Based in Montreal, QC, Canada, Audiokinetic is revolutionizing traditional audio development for interactive media. By offering an entirely new and integrated approach to audio development, Audiokinetic is changing the way great audio is made. With Wwise® - WaveWorks Interactive Sound Engine® - Audiokinetic is giving sound designers and audio programmers all the tools they need to make truly sophisticated audio. For more information on the company, please visit www.audiokinetic.com
Related Keywords:Audiokinetic , Wwise , GDC 2006
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