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Areté Entertainment Unveils GAMEWare at SIGGRAPH 2001

(August 08, 2001)
Areté Entertainment, Inc. will be demonstrating its high-performance middleware technology for water simulation in booth #546 during SIGGRAPH 2001.

Areté GAMEWare is a highly optimized middleware solution for game developers that is derived from Areté's award winning RenderWorldT technology. The GAMEWare C++ API features a simple-to-use collection of natural FX objects that can be easily integrated into any game engine. Areté GAMEWare v1.0 features RTK|Wave, a module that generates real-time wave surface geometry using highly optimized physics algorithms. RTK|Wave generates dynamic polygonal mesh surfaces, wave surface textures, and dynamic buoyancy FX. The RTK|Wave's generically formatted vertex data can easily be integrated into OpenGL, Direct 3D, or other rendering pipelines.

Areté GAMEWare is a perfect, cost-effective solution for game developers that are looking to add realistic natural FX to their gaming environments. Areté GAMEWare will make any game more realistic and exciting, while saving developers weeks of programming!!

Visit Arete Entertainment at SIGGRAPH 2001, Booth #546 and see a demonstration of Areté GAMEWare.

For more information, visit

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Related Keywords:game development, water fx

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