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An Old Material ResourceA look at CINEMA 4D R9: Part 2
Creating geometry in MAXON's CINEMA 4D is fairly simple. Primitives can be added by easy clicks. While it involves a few more clicks, creating materials for that geometry is also quick, painless, and allows for simple or very complex texures.
An old resource, once popular with CINEMA 4D users has been incorporated into MAXON's website. Deepshade, Paul Taylor's creation which offered a simple solution to many texturing questions is still a great place to find materials:
Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
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Source:Ko Maruyama. All Rights Reserved