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2005 Game Developers Conference to Host Serious Games Summit

(February 16, 2005)

19th annual Game Developers Conference (GDC), presented by CMP Media LLC, will focus two days of lectures and panels at the 2005 conference, March 7-11 in San Francisco, on the serious games industry.

    The two-day forum will showcase representatives from the games industry, academics, government and the private sector who continue to define this growing field.  The summit will provide crucial information to developers who want to build serious games and organizations that wish to put serious games applications to use.
    The 2005 Serious Games Summit agenda includes:      *  How Games Benefit the Public at Large         Speaker: Ben Sawyer, Cofounder, Digitalmill      *  Case Study: A Force More Powerful         Speaker: Douglas Whatley, CEO, BreakAway Games      *  Serious Games Five Years Out         Speaker: Henry Jenkins, Director, MIT Comparative Media Studies      *  Shield of Freedom (Coast Guard Training Simulation with DICE's         Battlefield Engine         Speaker: Warren Currell, President/Founder, Sherpa Games Inc.      *  400 (Serious) Later: Best Takeways         Speaker: Marc Prensky, Author of Digital Game-Based Learning      *  Circling Back: How Serious Games is Helping The Commercial         Industry         Speaker: Dean Ku, Vice President of Marketing, Red Octane      *  Serious Game Designer Workshop         Speaker: Noah Falstein, President, The Inspiracy
    "The growth of non-entertainment games has been exponential," Jamil Moledina, director, Game Developers Conference, said.  "From healthcare to corporate training, the sector addresses a vast spectrum of applications.  The GDC is looking at all angles of game development."

    The GDC is the largest and most important professional development event for the game development community.  The conference will feature 250+ lectures and workshops designed to provide inspiration and build skills, and provide an independent forum for developers from around the world to set the agenda for the next generation of games.

    For more information on the Serious Games Summit, or to register, please visit

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