REVIEW
AUGUST 29, 2001
Corel
Bryce 5
3D landscaping
and animation suite
I
haven't even looked at Bryce since version 1 or so, so when I got
a hold of Bryce 5, I was, needless to say, pleasantly surprised.
Bryce 5 is Corel's 3D landscaping, modeling, animation and rendering
suite that the company acquired during the dissolution of Metacreations.
As with an awful lot of tools originally developed by Metacreations,
Bryce has achieved something of a cult status among users, along
with Painter (which Corel also owns), Poser (now owned by Curious
Labs) and Carrara (now owned by TGS). There's better reason for
this now than ever, as we'll get to below, as well as more reason
than ever for professional 3D artists to consider Bryce as an addition
to their toolset. Read
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TUTORIAL
AUGUST
7 , 2001
Varying
Effects over Time in Studio Artist
How
to add and reduce strokes in moving images
As
one reader pointed out to me last week, it's been a little too
long since our last look at Synthetik Studio Artist. I had promised
I'd show you a post-processing technique that allows you to vary
strokes over time. Let it never be said that Dave fails to follow
through on his promises, even if such fulfillment does take some
time. Now, this is not the same as making strokes longer or shorter
over time. I'll cover that one in a future installment (just as
soon as another reader reminds me that I'm lagging). Instead,
this technique allows you to change the actual number of strokes
that appear in your video. Read
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TUTORIAL
JULY
31, 2001
Final
Cut Pro and Photoshop Layer Styles
How
to create outline text for use in FCP 2
There
are many reasons to import Photoshop files into Final Cut Pro. But
if I had to pick only one, it would be to create title (CG) pages.
Let's face it: The text capabilities in Final Cut Pro leave a lot
to be desired! We are already in version 2.0, and we can't do a
simple outline in most modes! Apple has one of the very best nonlinear
editing applications out there, regardless of price. Yet it has
separate text generators, each with a subset of features, instead
of a single, complete one. While there's an outline text generator,
the Lower 3rd generator, for example, doesn't have outline options.
Read
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Q&A
JULY 25 , 2001
The
Ambiguously Mac Studio
A
conversation with animator J.J. Sedelmaier
If
there's a consumer out there who doesn't know J.J. Sedelmaier, it's
one who doesn't watch a whole lot of television. His animation studio,
J.J. Sedelmaier Productions, White Plains, N.Y., is famous for its
work on Saturday Night Live's Saturday TV Funhouse,
with such animated shorts as "The Ambiguously Gay Duo," "The X Presidents"
and "Fun with Real Audio." The company has animated Beavis &
Butthead, the pilot of Comedy Central's TV Funhouse,
a recent series of interstitials for Cartoon Network called "Captain
Linger" and a soon to be released pilot for the same network called
Harvey Birdman, Attorney at Law. Oh yeah, they've done some
commercials too.
Read
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TUTORIAL
JULY 24,
2001
Combining Filters in Adobe Premiere
Using
multiple effects to create a sepia-toned drawing look
If you can't
find the right Premiere filter to give you the effect you're looking
for, perhaps the answer lies in a combination of filters. In this
clip from "Total Premiere," instructor Brian Maffitt demonstrates
how to combine filters to achieve a sepia-toned drawing effect.
This technique can be used to give an "old-fashioned"
look to your footage, or as an eye-catching effect in its own right.
Read
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Q&A
JULY 17 , 2001
Motion
on the Mac
Five
questions with Kaydara FiLMBOX Product Manager Sam Nelson
This
month Kaydara will bring its FiLMBOX line of products to the Mac
OS X platform. Previously available for SGI Irix, Red Hat Linux
and Windows NT, FiLMBOX is a suite of tools that provide a hub for
creative production. It's a real-time 3D content authoring and delivery
tool, complete with a character engine and animation tools. It integrates
character animation, live motion capture, camera tracking and audio
and video tools in a single, unified authoring environment. And,
as a little added bonus, it lets you commingle all of these elements
in real time. Read
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OPINION
JULY 16, 2001
Talkin' Smack:
The Macworld Smack Down
My
annual list of demands for the Mac platform
Most
of you know that Macworld kicks off this week. While the East Coast
show is typically more consumer-oriented than the West Coast one,
it does nevertheless offer the hope of some goodies for professional
users as well. Of course, as the single most powerful journalist
in the world, I am privy to some of the secrets that will be revealed
this yearsome pretty tantalizing ones at thatbut you're
going to have to wait for those. Read
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REVIEW
JULY 11, 2001
Adobe
After Effects 5 Production Bundle
2D/3D compositing and effects
suite
We
were the first to bring you coverage of Adobe After Effects 5, with
QuickTime demonstrations of the new software on the very first day
of its announcementeven prior to its release. Since that time,
we've given a lot of coverage to After Effects and related plugins,
and now we'll take a look at the After Effects 5 Production Bundle.
Read
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TUTORIAL
JUNE
19, 2001
Postprocessing
in Studio Artist
Using
autorotoscoping tools on 3D animations
We've
spent a lot of time of the painting tools in Synthetik Studio Artist.
There's still a lot more to cover in that area, but I thought we'd
take a detour this week to look at one of Studio Artist's major
featuresits rotoscoping capabilities. Read
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REVIEW
JUNE 13, 2001
Apple
Final Cut Pro 2.0
Nonlinear
editing system for Macintosh
First
off, by way of introduction, I should note that I'm not a Mac
guy. I'm not prejudiced against the Mac, but I'm not going to
praise a piece of software just because it runs only on the
Macintosh. I've edited on the Mac and Windows in the past, and
I've experienced systems ranging from Avid and DPS to Media
100 and Adobe Premiere in a professional capacity. Read
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TECH
TIP JUNE
12, 2001
Creating
Scalable Photoshop Text for After Effects
Vectors
in After Effects 5
Compositors
and editors faced with the prospect of creating text in their
compositions often rely on applications like Adobe Illustrator
or Macromedia Freehand, rather than creating the text directly
in programs like Apple Final Cut Pro or Adobe After Effects. Why?
The text tools in NLEs and compositing applications are simply
too time-consuming. Plus, creating text in a graphics application
is quite simple. Read
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TUTORIAL
JUNE
5, 2001
The
Eyes Have It
Modeling
the human eye in Amorphium Pro
by
David Nagel
Executive
Producer
dnagel@digitalmedianet.com
This will
be our first foray into an aspect of character modeling in Amorphium
Pro from Electric
Image. We're going to take it in small pieces. I want to give
you a thorough understanding of how the tools in Amorphium work
so that, when it comes time for doing something like the face,
it will be more a matter of technique than remedial work. Read
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TECH
TIP MAY
8 , 2001
Final Cut Pro 2.0 Luminance Issues
A
quick fix for problems between the RTMac and Cleaner 5
I
have recently become addicted to Final Cut Pro as my editing software
of choice. I cant believe how simple yet powerful this $1,000
package is. From my recent post projects, I have discovered that
this NLE does everything I need it to do and more. In some of the
other NLE systems I have worked with, I was constantly sending stuff
out to After Effects for graphic treatments. Not so in FCP, as I
can have a practically unlimited amount of video layers to mix and
layer graphics quickly and easily. Read
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