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June
19
Unity Player Simplifies Sampling
Trimmed-down
Unity package offers mixing but no editing
by
David Nagel
Executive
Producer
BitHeadz
Inc. today announced the release of Unity Player, a Macintosh sampling
and MIDI suite. The package
is a trimmed-down version of BitHeadz Unity DS-1 that offers all
the capabilities of that program but without the editing function.
Unity
Player's MIDI implementation allows real-time control of all parameters
and integration into existing MIDI setups. Users can play it live
with layers, splits and full MIDI continuous control or use it as
a multi-timbral sound module running behind another MIDI application
on the same computer. The player is fully polyphonic and multi-timbral.
The player will also accept Roland and Akai sample libraries when
used with Bitheadz Osmosis.
Other
features include 24-bit, 96 Hz sound; 128 note polyphony (CPU dependent);
Velocity optimization for the G4; DirectConnect support for ProTools
5 integration; 12 MB general MIDI bank; CPU limiting to accommodate
other applications; audio input/output matrix for ASIO and Direct
I/O devices allowing 32 separate channelized outputs; automatic
publishing of OMS and FreeMIDI names; and stereo signal path throughout.
The
Unity Player Mixer application allows up to 128 channels with OMS
and Free MIDI applications; controls
for transposition, tuning and pan and effects sends; and a library
menu for access to banks and programs.
Unity
Player can output directly to digital audio format on disk in 8-,
16- and 24-bit modes. It also supports ASIO, MAS 2.0, ReWire, Direct
I/O, DirectConnect and Sound Manager. The suite ships with more
than 300 MB of factory content. It should be available this week
for $199. For more information, visit http://www.bitheadz.com.
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