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In this example
I will create a 3D leaf just using Photoshop 4.0, a technique that
can be applied to other objects and shapes. |
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Figure
1 Begin
with a base color in the shape of leaf
(click
image on left to view full size)
Start
by creating a 72 DPI new document with a white background. Because
this technique requires lots of ram, low resolution like this will
keep the file sizes down and speeds up. Select a leaf shape using
the lasoo tool. Using your paintbrush and/or airbrush tools, fill
it with leafy colors. I've made a simple green leaf with some slight
yellow feathering at the edges for simplicity. Your leaf can be
any colors you like.
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Figure
2 Make
a new channel
(click image
on left to view full size)
Using the channels toolbox, make
a new channel. It will want to call itself "#4". The image
turns black and your leaf shaped selection remains active. Fill
the selected area with white. This channel will be used in the future
to select the leaf. More on that in a minute.
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Figure
3
Make a texture channel
(click image
on left to view full size)
Click and drag the new channel, #4 onto the "create
new channel" button next to the "channels trash".
This will make another channel, an exact duplicate of "#4"
called "#5". This is where your texture map will be made.
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Figure
4
Create your texture map
(click
image on left to view full size)
Inside the white area
of channel 5, use your airbrush tool to make simple shaded surfaces
that look like the shapes of a leaf. I deselected and then, using
the lasso tool, I selected just the right side of the leaf to make
a paint mask to give the leaf a central spine. Remember, white is
the high areas and black are the low. Once you're satisfied with
the texture map you've made, deselect and then, holding down the
keyboard command button, click on channel #4. This will select that
channel. In a complex illustration this can be a valuable technique
in and of itself.
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Figure
5
Make a new leaf layer
(click
image on left to view full size)
Click on the layers toolbox
tab to bring it back up. Create a new layer. Copy and paste the
leaf color and shape onto the new layer. I like to do this mainly
to keep this object separate from the rest of the illustration in
case I want to move it later.
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Figure
6 Lighting
effects for your leaf
(click
image on left to view full size)
This step is the turning point of this tutorial. Under the filters
pull down menu, under render, select lighting effects. A dialogue
box similar to the one above appears. Set the properties and attributes
similar to what appears in my screen shot. The MOST important step
however is to select channel #5 in the texture channel area. This
is what makes the texture. Experiment here with different types
of lights, directions of lights, colors of lights, ambience, material
properties (are leaves plastic or metallic?) Click ok and see what
you get. If you're not satisfied, undo it and try again. It's never
right the first time.
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Figure
7 The
finished leaf
(click
image on left to view full size)
It might look like this.
Your results may vary and that's ok. It's now ready to add a drop
shadow or be inserted into a new scene.
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The
3D Leaf
Here are a few
other objects created using this technique. The range of 3D fakery
possible with this technique is almost limitless, have fun. To see
those examples, click here.
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