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MARCH 03, 2004 Cinema 4D Quick Tip: Reverse Time Remapping Sometimes the animations you've created in your timeline need to be edited to fit specific timings. While moving keyframes around to match key points may seem easy enough, there are some hidden tricks and short cuts that may help you manage those pesky timeline events a little easier. This week we'll take a look at controlling keyframes in an existing animation in Maxon's Cinema 4D 8, specifically for reversing keyframes on a sequence. Reverse keyframes: negative scale ![]() 2. Select the animated object and open the F-Curve Manager. ![]() 3. In the F-Curve Manager, select the keyframes you want to want to reverse. Note: You can choose all keyframes, or select as few as two. 4. In the F-Curve Manager File pulldown menu, select Curves > Mirror X. This will flip the curve horizontally around the center of the keyframes you choose. ![]() Need a little more information on the Timeline? Read on.
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