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JANUARY 30, 2004 Deformations in Cinema 4D
Converting to Polygons The deformer objects allow you to change the shape of your geometry without having to edit the points and polygons of the original geometry, thus keeping every change live. This is handy for animating changes in the appearance of your geometry.[an error occurred while processing this directive]Sometimes, you'll want the geometry's new shape, without the deformation objects hanging from it. Simply select the parent object (in this case, our Null Object) and create a new polygonal object using Current State to Object.... ![]() If you're in a rush to get your holiday animations completed and wish to download the project file for this tutorial, click here Ko Maruyama is a freelance animator, 3D artist, and co-host of Digital Media Net's After Effects forum. Prev 1 2 3 4 5 Related sites: Animation Artist AV Video Creative Mac Digital Animators Digital Game Developer Digital Media Designer Digital Post Production Digital Producer Film and Video Magazine The WWUG Related forums: [an error occurred while processing this directive]
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