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JANUARY 19, 2004 After Effects Spline Tricks, Part 2 There's more to splines than simple image extraction. Sure they're great for cutting mattes, but mask data in After Effects is based on Bezier paths that contain specific values which can be used for more than alpha channels. In this tutorial, we take a quick look at "lifting" the shape data for use in less obvious tasks, including position keyframing.If you haven't had a chance to read the article regarding After Effects' new Auto-trace feature in the latest release, check out http://www.creativemac.com/2004/01_jan/tutorials/ko18aetrace1040113.htm. If you've glanced at the manual, or have completed a handful of projects with After Effects, you're probably familiar with the masking process. If you're new to Mask Shapes in AE, here are some basics for the purposes of this lesson:[an error occurred while processing this directive]1. Masks in AE are any user-created splines on layers. 2. Closed splines can be used as alpha channels for the layer by applying various mask modes to the spline. 3. Masks do not obey transformation keyframe data, such as Position, Scale and Rotation. Instead, they are animated by editing the vertices (points that make the spline): Mask Shape. Keyboard Shortcuts:Keyboard Shortcuts:
Masks for Position
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