JANUARY 21, 2004
Let's Put Some Lipstick on This Pig, Part 2
Last time we left off just as things were starting to get interesting, as we had added faux scanlines, a hotspot, and a nice bulge effect to our fan-tabulous screenshot of the Library of Congress site. The whole idea, of course, is to inject a little va-va-voom into the traditionally boring subject of screenshots in a video, so let's continue on and finish prettying this sucker up.
If you haven't already, go back and complete part one of this tutorial, as we're going to pick up right where we left off with absolutely no recap. Kind of like Matrix Reloaded. Yeah, that's it. We're definitely in the same class here in terms of groundbreaking effects. Anyway, I digress. We had just finished adding the bulge filter to our souped-up screenshot, but I'm not happy with the "bulginess" of the bulge.[an error occurred while processing this directive]Step 5: The battle of the bulge
We're still in the CurveComp comp that we made before, and the Bulge filter needs a little tweaking. If the Effect Controls window isn't already open for the WindowComp layer, make sure the layer is selected in the Timeline and select Effect:Effect Controls from the menubar to open 'er up. Scrub the Bulge Height setting down to 0.7 (it was at 1.0), resulting in the before and after shot shown in Figure 1. Still bulgey, if that's even a word, but a little more understated. If only my trips to the gym yielded such dramatically slimming results.
Fig. 01: The screenshot before (left) and after (right) the bulgendectomy.
Step 6: Let there be light
There's still something missing here, and that certain je ne sais quoi would most definitely reveal itself with a hint of that 3D light feature After Effects so thoughtfully offers. The first thing we need to do is flip the 3D switch on the WindowComp layer, so go ahead and click the 3D icon in the Switches/Modes area of the Timeline (fig. 2). This ensures that whatever lights you add will actually affect the image. Now go ahead and add a light by Control/Right-clicking in the Timeline window, and selecting New:Light (fig. 3). In the resulting settings window, name it NurnieLight, set the intensity to 125%, the Cone Angle to 120 degrees, and the Cone Feather to 80%. Leave the color at the default white and the Casts Shadows option unchecked (fig. 4).
Fig. 02: Click the little 3D icon (highlighted) to make the WindowComp layer a 3D one.
Fig. 03: Control or right-clicking in the Timeline is a shortcut to the New menu. Same goes for the Comp window as well.
Fig. 04: Use these here settings for your light.
1 2 3 Next
Related sites: AV Video Creative Mac Digital Post Production Digital Producer Film and Video Magazine The WWUG
[an error occurred while processing this directive]