AUGUST 13, 2003
After Effects 6.0 Paint Tools
Part 1: Standard vector painting
by Ko Maruyama
Page 4 of 5

More About Paint
DURATION. Each Brush stroke has its own timeline. Just like the timeline for the source material, you can trim the in and out of the stroke layer (but not with the source trim shortcuts). You can select multiple brush strokes and slide the in/out points for the stroke layer.[an error occurred while processing this directive]In manipulating the stroke layer's in/out, you can control the point in time when a paint stroke shows up on the source, rather than predetermining the duration in the paint options menu (Constant, Write-On, Single Frame, Custom - "Custom" allows you to set a duration, from the current frame forward, to which paint strokes will be applied; this too can be edited later).



STROKE TRANSFORM. The last bit about Paint is obvious to use, but nonetheless as important as any new feature. Each stroke has its own transformation parameters. Yes. Each stroke. Yee-haw! Anchor Point, Position, Scale, Rotation (remember Opacity is governed by Stroke Options). (Don't look for a replacement for Peder's 3D Stroke yet - it's still only a 2D parameter, and as such has no 3D volume.)

Of course, all of the numerical values (including color) are available to expression control.



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